Commit Graph

  • f1a7ca00d8 worked on final polishing touches main Austin Szema 2024-04-08 00:32:17 -0400
  • a9614f495f Added credits menu Austin Szema 2024-02-10 01:39:41 -0500
  • bcb4b737dc Fixed postprocess outline not showing up Austin Szema 2024-02-09 22:32:55 -0500
  • c665c7c499 Added main menu Austin Szema 2024-02-09 22:23:20 -0500
  • 83b6b7f199 Made all chairs children of the boat blueprint Austin Szema 2024-01-19 00:27:02 -0500
  • a4fb6fb3ce Added more icebergs Austin Szema 2024-01-13 19:59:25 -0500
  • 128aa4de06 Put the parts together to form gameplay Austin Szema 2024-01-13 18:52:40 -0500
  • ee6ab6fcd7 Minor changes Austin Szema 2023-12-21 04:15:36 -0500
  • 2d336cae9a Added player slowdown in water Austin Szema 2023-12-20 20:52:59 -0500
  • d122d427ce Added dust particles and running animation Austin Szema 2023-12-20 17:42:51 -0500
  • 6aaaa8fab7 Fixed grabbing and throwing with ragdolls Austin Szema 2023-12-19 21:47:18 -0500
  • a2862b2c6c Added proper grabbing functionality Austin Szema 2023-12-19 17:18:00 -0500
  • 3f18755afd Added baby walking and grabbing "animations" Austin Szema 2023-12-19 02:06:10 -0500
  • 6bea0e788e Added some new models and textures Austin Szema 2023-12-04 22:44:43 -0500
  • 6a6fd73292 Merged in main testingPush LukTeg 2023-12-01 19:34:48 -0500
  • af138d9110 minor refactoring LukTeg 2023-12-01 19:22:52 -0500
  • e2187e3947 test obstacles push test_obstacle ga28299 2023-11-27 18:48:48 -0500
  • 911ffbaa8d Drop hold obstacle ga28299 2023-11-27 16:32:38 -0500
  • 1a0227ff28 Enemy flings only horizontal and passenger has running ai LukTeg 2023-11-21 21:45:38 -0500
  • 2a13ba9adb The passenger blueprint now exists and runs in a circle LukTeg 2023-11-20 20:02:40 -0500
  • bf717f3942 Added proper AI and throwing player back on contact LukTeg 2023-11-14 22:24:58 -0500
  • f1d729c7e3 Removed timer error when unplaying game by null checking Austin Szema 2023-11-13 19:05:24 -0500
  • 1f08736dfd Organized files into proper folders Austin Szema 2023-11-10 23:35:04 -0500
  • 143f01ab92 Auto stash before merge of "main" and "origin/main" Austin Szema 2023-11-10 23:25:11 -0500
  • dddff015be Merge branch 'main' of https://git.nugamestudioclub.com/aszema/jumping-ship Austin Szema 2023-11-10 23:24:23 -0500
  • 5799cecd53 Fixing merge errors Austin Szema 2023-11-10 23:23:09 -0500
  • 82a5093509 Merge remote-tracking branch 'origin/main' into main Austin Szema 2023-11-10 23:21:06 -0500
  • cea63354f1 Added the grabbing and throwing functionality Austin Szema 2023-11-10 23:19:47 -0500
  • 5ebccf8700 Added baby model and Passenger tag to track when a passenger is saved Austin Szema 2023-11-10 22:54:48 -0500
  • 5ce49be574 Changed ai-detection from seeing to a fixed distance to player LukTeg 2023-11-08 13:25:50 -0500
  • c682a8821e Created Basic Enemy with AI and detection radius LukTeg 2023-11-08 09:01:58 -0500
  • 41ca11d26a Trying to fix enemy movement bug LukTeg 2023-11-06 19:05:45 -0500
  • a778d15702 Added a basic rescue boat with counter Austin Szema 2023-10-30 20:04:27 -0400
  • e58c62457a minor NPC spawning tweak striandafellos 2023-10-30 19:37:29 -0400
  • ed4fd719e1 re-added civilian class striandafellos 2023-10-30 19:36:14 -0400
  • 451433e9f8 Merge remote-tracking branch 'origin/main' into main striandafellos 2023-10-30 19:24:56 -0400
  • 3381c4333e misc lfs updates striandafellos 2023-10-30 19:24:06 -0400
  • 4b148e8946 Abstracted spawner blueprint striandafellos 2023-10-30 19:21:55 -0400
  • 12583fc0fc Fixed Iceberg revert Austin Szema 2023-10-30 18:56:17 -0400
  • 0fc4b4b6bd Revert "Revert "Added simple iceberg blueprint"" Austin Szema 2023-10-30 18:54:50 -0400
  • e4b3f1d03d Revert "Added simple iceberg blueprint" Austin Szema 2023-10-30 18:53:08 -0400
  • 98758acc4c Added simple iceberg blueprint Austin Szema 2023-10-23 20:06:06 -0400
  • 5704ce68c0 Merge remote-tracking branch 'origin/main' into main Joel Bernardes 2023-10-30 18:47:28 -0400
  • b50f265b10 Fixed AI movement striandafellos 2023-10-27 20:09:07 -0400
  • dd9d13a727 Added Movement to Civilian BP Class striandafellos 2023-10-23 20:03:16 -0400
  • 43b3200dfb Added iceberg terrain to AustinTestScene Austin Szema 2023-10-16 20:01:15 -0400
  • 3b250c5dd0 Made Movement Componenet and got collision act to move LukTeg 2023-10-16 19:59:56 -0400
  • 43c3257b27 Merge remote-tracking branch 'origin/main' into main Joel Bernardes 2023-10-16 19:35:59 -0400
  • 36e11b4aae Updated water texture, added cruise ship, and updated AustinTestScene Austin Szema 2023-10-16 18:33:07 -0400
  • 8cbd83ee3b Added water plane to AustinTestMap and reorganized folders Austin Szema 2023-10-16 17:08:57 -0400
  • 4ca4f020dc Added Starter Content Austin Szema 2023-10-16 17:02:19 -0400
  • d9915f01c9 Added tossing mechanic as well as tinkered with layout Joel Bernardes 2023-10-13 19:56:32 -0400
  • bef2e20fb8 Set timer minimum striandafellos 2023-10-13 00:29:03 -0400
  • e4ae965dcf Added testing scene and a timer striandafellos 2023-10-11 23:47:05 -0400
  • 49bdd62caa Add a test scene for myself with an enemy spawner tester Austin Szema 2023-10-09 19:58:21 -0400
  • 623dfee897 Added boat material and textures Austin Szema 2023-10-07 18:57:32 -0400
  • 260321303d Added basic boat model Austin Szema 2023-10-07 18:53:04 -0400
  • 128f80fec9 Added the Unreal Project to the repo Austin Szema 2023-10-06 22:17:05 -0400
  • f54ac7af2a Added git attributes Austin Szema 2023-09-25 19:07:05 -0400
  • 692a5bde59 Initial commit aszema 2023-09-26 00:42:17 +0200