Commit Graph

13 Commits

Author SHA1 Message Date
Austin Szema
c665c7c499 Added main menu 2024-02-09 22:23:20 -05:00
Austin Szema
a4fb6fb3ce Added more icebergs 2024-01-13 19:59:25 -05:00
Austin Szema
128aa4de06 Put the parts together to form gameplay 2024-01-13 18:52:40 -05:00
Austin Szema
ee6ab6fcd7 Minor changes 2023-12-21 04:15:36 -05:00
Austin Szema
2d336cae9a Added player slowdown in water 2023-12-20 20:52:59 -05:00
Austin Szema
d122d427ce Added dust particles and running animation 2023-12-20 17:42:51 -05:00
Austin Szema
6aaaa8fab7 Fixed grabbing and throwing with ragdolls 2023-12-19 21:47:18 -05:00
Austin Szema
a2862b2c6c Added proper grabbing functionality 2023-12-19 17:18:00 -05:00
Austin Szema
3f18755afd Added baby walking and grabbing "animations" 2023-12-19 02:06:10 -05:00
striandafellos
dd9d13a727 Added Movement to Civilian BP Class
now randomly moves on its own given a nav mesh boundary volume
2023-10-23 20:03:16 -04:00
bef2e20fb8 Set timer minimum
Timer now stops at 00:00. Still breaks when character is despawned though.
2023-10-13 00:29:03 -04:00
e4ae965dcf Added testing scene and a timer
Added testing map for myself and a timer for the player. Timer is very basic and breaks when player despawns (and probably keeps counting after 0:00).
2023-10-11 23:47:05 -04:00
128f80fec9 Added the Unreal Project to the repo
Adding a Third Person Unreal Template project to the repo
2023-10-06 22:17:05 -04:00