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__ExternalActors__
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Merged in main
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2023-12-01 19:34:48 -05:00 |
__ExternalObjects__
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Organized files into proper folders
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2023-11-10 23:35:04 -05:00 |
Blueprints
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Merged in main
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2023-12-01 19:34:48 -05:00 |
Characters
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Added the Unreal Project to the repo
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2023-10-06 22:17:05 -04:00 |
LevelPrototyping
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Added the Unreal Project to the repo
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2023-10-06 22:17:05 -04:00 |
Maps
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Organized files into proper folders
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2023-11-10 23:35:04 -05:00 |
Materials
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Merged in main
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2023-12-01 19:34:48 -05:00 |
Mesh
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Organized files into proper folders
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2023-11-10 23:35:04 -05:00 |
StarterContent
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Added Starter Content
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2023-10-16 17:02:19 -04:00 |
Textures
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Updated water texture, added cruise ship, and updated AustinTestScene
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2023-10-16 18:33:07 -04:00 |
ThirdPerson
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Removed timer error when unplaying game by null checking
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2023-11-13 19:05:24 -05:00 |
Baby.uasset
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Organized files into proper folders
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2023-11-10 23:35:04 -05:00 |
Cruise_Ship.uasset
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Updated water texture, added cruise ship, and updated AustinTestScene
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2023-10-16 18:33:07 -04:00 |
M_Cruise_Ship_Deck.uasset
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Updated water texture, added cruise ship, and updated AustinTestScene
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2023-10-16 18:33:07 -04:00 |
M_Cruise_Ship_Outer.uasset
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Updated water texture, added cruise ship, and updated AustinTestScene
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2023-10-16 18:33:07 -04:00 |
MoveBlueprint.uasset
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Trying to fix enemy movement bug
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2023-11-06 19:05:45 -05:00 |
NewActorComponent.uasset
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Created Basic Enemy with AI and detection radius
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2023-11-08 09:01:58 -05:00 |
Passenger.uasset
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Enemy flings only horizontal and passenger has running ai
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2023-11-21 21:45:38 -05:00 |
T_Cruise_Ship_Outer_Mat.uasset
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Updated water texture, added cruise ship, and updated AustinTestScene
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2023-10-16 18:33:07 -04:00 |
testingActor.uasset
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Created Basic Enemy with AI and detection radius
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2023-11-08 09:01:58 -05:00 |
ThirdPersonMapJoel.umap
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Organized files into proper folders
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2023-11-10 23:35:04 -05:00 |
Water.uasset
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Added water plane to AustinTestMap and reorganized folders
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2023-10-16 17:08:57 -04:00 |