jumping-ship/Content
2023-12-01 19:22:59 -05:00
..
__ExternalActors__ minor refactoring 2023-12-01 19:22:59 -05:00
__ExternalObjects__ Added water plane to AustinTestMap and reorganized folders 2023-10-16 17:08:57 -04:00
Blueprints minor refactoring 2023-12-01 19:22:59 -05:00
Characters Added the Unreal Project to the repo 2023-10-06 22:17:05 -04:00
LevelPrototyping Added the Unreal Project to the repo 2023-10-06 22:17:05 -04:00
Maps Added water plane to AustinTestMap and reorganized folders 2023-10-16 17:08:57 -04:00
Materials Made Movement Componenet and got collision act to move 2023-10-16 19:59:56 -04:00
Mesh Made Movement Componenet and got collision act to move 2023-10-16 19:59:56 -04:00
StarterContent Added Starter Content 2023-10-16 17:02:19 -04:00
Textures Updated water texture, added cruise ship, and updated AustinTestScene 2023-10-16 18:33:07 -04:00
ThirdPerson Added water plane to AustinTestMap and reorganized folders 2023-10-16 17:08:57 -04:00
Cruise_Ship.uasset Updated water texture, added cruise ship, and updated AustinTestScene 2023-10-16 18:33:07 -04:00
M_Cruise_Ship_Deck.uasset Updated water texture, added cruise ship, and updated AustinTestScene 2023-10-16 18:33:07 -04:00
M_Cruise_Ship_Outer.uasset Updated water texture, added cruise ship, and updated AustinTestScene 2023-10-16 18:33:07 -04:00
MoveBlueprint.uasset Trying to fix enemy movement bug 2023-11-06 19:05:45 -05:00
NewActorComponent.uasset Created Basic Enemy with AI and detection radius 2023-11-08 09:01:58 -05:00
Passenger.uasset Enemy flings only horizontal and passenger has running ai 2023-11-21 21:45:38 -05:00
T_Cruise_Ship_Outer_Mat.uasset Updated water texture, added cruise ship, and updated AustinTestScene 2023-10-16 18:33:07 -04:00
testingActor.uasset Created Basic Enemy with AI and detection radius 2023-11-08 09:01:58 -05:00
Water.uasset Added water plane to AustinTestMap and reorganized folders 2023-10-16 17:08:57 -04:00