mhampel1
  • Joined on 2023-09-02
mhampel1 created repository mhampel1/MySampleRepository 2024-09-16 20:51:59 +02:00
mhampel1 created branch navigation in Station_Obscurum/StationObscurum 2024-02-13 03:08:03 +01:00
mhampel1 pushed to navigation at Station_Obscurum/StationObscurum 2024-02-13 03:08:03 +01:00
afc9c6627e Working on nav systme
mhampel1 pushed to legacy at Station_Obscurum/StationObscurum 2024-02-12 08:29:23 +01:00
d39a8168d8 Merge pull request #8 from firez2469/inventory_creation
94e7b67d97 Updated Enemy AI System to use STRIPS
e22b8f8cc2 Massively reduced model sizes
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mhampel1 pushed to inventory_creation at Station_Obscurum/StationObscurum 2024-02-12 08:28:10 +01:00
94e7b67d97 Updated Enemy AI System to use STRIPS
e22b8f8cc2 Massively reduced model sizes
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mhampel1 renamed repository from StationObscurum to Station_Obscurum/StationObscurum_Unreal 2024-02-03 01:14:55 +01:00
mhampel1 created branch integrate_astronaut in Station_Obscurum/StationObscurum_Unreal 2023-12-02 01:25:56 +01:00
mhampel1 pushed to integrate_astronaut at Station_Obscurum/StationObscurum_Unreal 2023-12-02 01:25:56 +01:00
668a0fe388 Player Integrated with base animations.
d8a6175425 set up new branch
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mhampel1 created branch enemy_dev in Station_Obscurum/StationObscurum_Unreal 2023-11-28 02:03:13 +01:00
mhampel1 pushed to enemy_dev at Station_Obscurum/StationObscurum_Unreal 2023-11-28 02:03:13 +01:00
mhampel1 merged pull request Station_Obscurum/StationObscurum_Unreal#33 2023-11-28 01:59:40 +01:00
Early Merge of Level Design into Main
mhampel1 pushed to main at Station_Obscurum/StationObscurum_Unreal 2023-11-28 01:59:40 +01:00
5480c3216c Merge pull request 'Early Merge of Level Design into Main' (#33) from level-design into main
4f451e5afc updated lights, updated scripts
97cdb4cc76 added hallway and movmeent
f49be2edab Developing a testing level
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mhampel1 created pull request Station_Obscurum/StationObscurum_Unreal#33 2023-11-28 01:59:34 +01:00
Early Merge of Level Design into Main
mhampel1 opened issue Station_Obscurum/StationObscurum_Unreal#32 2023-11-28 01:57:40 +01:00
Add Enemy Monster to Level
mhampel1 pushed to level-design at Station_Obscurum/StationObscurum_Unreal 2023-11-28 01:55:01 +01:00
4f451e5afc updated lights, updated scripts
mhampel1 pushed to level-design at Station_Obscurum/StationObscurum_Unreal 2023-11-22 01:16:26 +01:00
97cdb4cc76 added hallway and movmeent
mhampel1 pushed to level-design at Station_Obscurum/StationObscurum_Unreal 2023-11-21 18:55:50 +01:00
f49be2edab Developing a testing level
mhampel1 created branch level-design in Station_Obscurum/StationObscurum_Unreal 2023-11-21 18:55:49 +01:00
mhampel1 merged pull request Station_Obscurum/StationObscurum_Unreal#31 2023-11-21 02:35:11 +01:00
Merge Guns Into Main
mhampel1 pushed to main at Station_Obscurum/StationObscurum_Unreal 2023-11-21 02:35:11 +01:00
330b54f917 Merge pull request 'Merge Guns Into Main' (#31) from guns into main
a758aa515c Prep Merge branch 'main' into guns
85f9449bf3 added bullets
357d531662 Auto stash before merge of "guns" and "origin/guns"
5da6cc62d3 added sphere targeting
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