LogPackageName: Display: FPackageName: Mount point added: '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content/' mounted to '/FMODStudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.03.22-23.13.01:588][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Strata:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.03.22-23.13.01:589][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.03.22-23.13.01:589][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.03.22-23.13.01:589][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.03.22-23.13.01:595][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.22-23.13.01:595][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2024.03.22-23.13.01:595][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.03.22-23.13.01:607][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.03.22-23.13.01:774][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.03.22-23.13.01:774][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s]
[2024.03.22-23.13.01:780][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2024.03.22-23.13.01:780][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.03.22-23.13.01:897][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.03.22-23.13.01:897][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.03.22-23.13.02:014][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.03.22-23.13.02:014][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.03.22-23.13.02:014][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.03.22-23.13.02:778][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.03.22-23.13.02:789][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.03.22-23.13.02:792][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2024.03.22-23.13.02:792][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2024.03.22-23.13.02:796][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2024.03.22-23.13.02:796][ 0]LogTargetPlatformManager: OPUS
[2024.03.22-23.13.02:852][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.03.22-23.13.02:860][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.03.22-23.13.02:867][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.03.22-23.13.02:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.03.22-23.13.02:869][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.03.22-23.13.02:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.03.22-23.13.02:869][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.03.22-23.13.02:891][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2024.03.22-23.13.02:891][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.03.22-23.13.02:891][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.03.22-23.13.02:901][ 0]LogDerivedDataCache: Speed tests for C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.03.22-23.13.02:902][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.03.22-23.13.02:902][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.03.22-23.13.02:902][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.03.22-23.13.02:902][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.03.22-23.13.02:902][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.03.22-23.13.02:903][ 0]LogShaderCompilers: Guid format shader working directory is -37 characters bigger than the processId version (../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/Shaders/WorkingDirectory/19836/).
[2024.03.22-23.13.02:903][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/benja/AppData/Local/Temp/UnrealShaderWorkingDir/CCF8088444AA2DAB5B5830B15AA9377B/'.
[2024.03.22-23.13.02:903][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.03.22-23.13.02:903][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.03.22-23.13.05:117][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.03.22-23.13.05:119][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
[2024.03.22-23.13.08:266][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.22-23.13.08:266][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.22-23.13.08:669][ 0]SourceControl: Source control is disabled
[2024.03.22-23.13.08:676][ 0]SourceControl: Source control is disabled
[2024.03.22-23.13.08:700][ 0]SourceControl: Source control is disabled
[2024.03.22-23.13.08:717][ 0]LogUProjectInfo: Found projects:
[2024.03.22-23.13.09:274][ 0]LogOpenImageDenoise: OIDN starting up
[2024.03.22-23.13.09:419][ 0]LogCollectionManager: Loaded 0 collections in 0.002953 seconds
[2024.03.22-23.13.09:421][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Collections/' took 0.00s
[2024.03.22-23.13.09:423][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Developers/benja/Collections/' took 0.00s
[2024.03.22-23.13.09:424][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Collections/' took 0.00s
[2024.03.22-23.13.09:846][ 0]LogClass: Warning: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.03.22-23.13.09:846][ 0]LogClass: Warning: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.03.22-23.13.09:847][ 0]LogClass: Display: 2 Uninitialized script struct members found including 1 object properties
[2024.03.22-23.13.09:882][ 0]LogAutomationTest: Warning: LogClass: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.03.22-23.13.09:882][ 0]LogAutomationTest: Warning: LogClass: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.03.22-23.13.10:943][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
[2024.03.22-23.13.12:668][ 0]LogFMOD: System sample rate = 48000
[2024.03.22-23.13.12:668][ 0]LogFMOD: Matching system sample rate 48000
[2024.03.22-23.13.12:678][ 0]LogFMOD: Warning: Problem loading FMOD Bank: Could not find master bank (Master.bank). Check project settings.
[2024.03.22-23.13.12:701][ 0]LogFMOD: Display: Loaded bank lookup
[2024.03.22-23.13.12:701][ 0]LogFMOD: Error: Failed to load asset lookup
[2024.03.22-23.13.12:708][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.03.22-23.13.12:713][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.22-23.13.12:749][ 0]LogSlate: Took 0.000233 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.22-23.13.12:752][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.03.22-23.13.12:752][ 0]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.03.22-23.13.12:754][ 0]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.03.22-23.13.12:808][ 0]LogViewport: Scene viewport resized to 1015x584, mode Windowed.
[2024.03.22-23.13.32:181][345]LogSlate: Window 'Message' being destroyed
[2024.03.22-23.13.32:187][345]Message dialog closed, result: Yes, title: Message, text: FMODStudio does not appear to be running. Only some validation will occur. Do you want to continue anyway?
[2024.03.22-23.15.03:152][345]LogDerivedDataCache: C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.250 and deleted 0 files with total size 0 MiB. Scanned 975 files in 972 folders with total size 34 MiB.
[2024.03.22-23.16.25:438][345]LogSlate: Window 'Message' being destroyed
[2024.03.22-23.16.25:444][345]Message dialog closed, result: Ok, title: Message, text: The FMOD Content directory does not exist. Please make sure FMOD Studio is exporting banks into the correct location.
[2024.03.22-23.16.29:968][710]LogFMOD: Received studio message: out(): Version 2.02.14, 64-bit, Build #133546
[2024.03.22-23.16.29:968][710]LogFMOD: Received studio version: Version 2.02.14, 64-bit, Build #133546
[2024.03.22-23.16.29:968][710]LogFMOD: Sent studio message: studio.project.filePath
[2024.03.22-23.16.29:968][710]LogFMOD: Received studio message: out(): C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Illusions.fspro
[2024.03.22-23.16.29:968][710]LogFMOD: Sent studio message: studio.project.filePath
[2024.03.22-23.16.29:969][710]LogFMOD: Received studio message: out(): C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Illusions.fspro
[2024.03.22-23.16.29:969][710]LogFMOD: Sent studio message: studio.project.workspace.builtBanksOutputDirectory
[2024.03.22-23.16.29:969][710]LogFMOD: Received studio message: out(): undefined
[2024.03.22-23.16.34:404][710]LogSlate: Window 'Message' being destroyed
[2024.03.22-23.16.34:410][710]Message dialog closed, result: Yes, title: Message, text: FMOD Studio build path should be set up.
Current Studio build path:
New build path: ../FMOD
Do you want to fix up the project now?
[2024.03.22-23.16.34:410][710]LogFMOD: Sent studio message: studio.project.workspace.builtBanksOutputDirectory = "../FMOD";
[2024.03.22-23.16.34:412][710]LogFMOD: Received studio message: out(): ../FMOD
[2024.03.22-23.16.34:412][710]LogFMOD: Sent studio message: studio.project.workspace.builtBanksOutputDirectory
[2024.03.22-23.16.34:413][710]LogFMOD: Received studio message: out(): ../FMOD
[2024.03.22-23.16.35:824][710]LogSlate: Window 'Message' being destroyed
[2024.03.22-23.16.35:831][710]Message dialog closed, result: Ok, title: Message, text: Please go to FMOD Studio, save your project and build banks.
[2024.03.22-23.16.35:831][710]LogFMOD: Sent studio message: studio.project.save()
[2024.03.22-23.16.35:946][710]LogFMOD: Received studio message: out(): true
[2024.03.22-23.16.35:946][710]LogFMOD: Sent studio message: studio.project.build()
[2024.03.22-23.16.36:024][710]LogFMOD: Received studio message: out(): true
[2024.03.22-23.16.36:024][710]LogFMOD: Sent studio message: studio.project.workspace.locales.length
[2024.03.22-23.16.36:050][710]LogFMOD: Received studio message: out(): 0
[2024.03.22-23.16.37:963][710]LogSlate: Window 'Message' being destroyed
[2024.03.22-23.16.37:969][710]Message dialog closed, result: Ok, title: Message, text: The FMOD Content directory does not have any bank files in them. Please make sure FMOD Studio is exporting banks into the correct location.
Banks should be exported to: C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD
Banks files should exist in: C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Desktop
[2024.03.22-23.16.38:793][710]LogSlate: Window 'Message' being destroyed
[2024.03.22-23.16.38:832][712]LogFMOD: 'Test 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Test_1' instead.
[2024.03.22-23.16.38:832][712]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {c43e5021-51d1-4aa9-b827-a188f1bdc334}
[2024.03.22-23.16.38:837][712]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
[2024.03.22-23.16.38:969][712]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {c43e5021-51d1-4aa9-b827-a188f1bdc334}
[2024.03.22-23.16.38:970][712]LogSavePackage: Moving output files for package: /Game/FMOD/Events/Test_1
[2024.03.22-23.16.38:970][712]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Test_1D797AF484A4BDC676D215DB1A2E01707.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/Test_1.uasset'
[2024.03.22-23.16.38:973][712]LogSavePackage: Moving output files for package: /Game/FMOD/PrivateIntegrationData/AssetLookup
[2024.03.22-23.16.38:973][712]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/AssetLookupA83657884BF89CC62C59CF82E5FF9C9A.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/PrivateIntegrationData/AssetLookup.uasset'
[2024.03.22-23.16.38:986][712]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms
[2024.03.22-23.16.38:987][712]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
/Game/FMOD/PrivateIntegrationData/BankLookup
/Game/FMOD/Buses/Reverb
/Game/FMOD/Banks/Master
/Game/FMOD/Events/Test_1
/Game/FMOD/PrivateIntegrationData/AssetLookup
[2024.03.22-23.16.39:062][712]LogFMOD: Display: Loaded bank lookup
[2024.03.22-23.16.44:427][123]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Arrow_Impact_1.Arrow_Impact_1: 262144
[2024.03.22-23.16.44:437][123]LogSlate: Took 0.000357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.03.22-23.16.54:218][958]LogFMOD: Sent studio message: studio.version
[2024.03.22-23.16.54:218][958]LogFMOD: Received studio message: log(): Connected to FMOD Studio on ::ffff:127.0.0.1:3663.
[2024.03.22-23.16.54:218][958]LogFMOD: Received studio message: out(): Version 2.02.14, 64-bit, Build #133546
[2024.03.22-23.16.54:218][958]LogFMOD: Received studio version: Version 2.02.14, 64-bit, Build #133546
[2024.03.22-23.16.54:218][958]LogFMOD: Sent studio message: studio.project.filePath
[2024.03.22-23.16.54:219][958]LogFMOD: Received studio message: out(): C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Illusions.fspro
[2024.03.22-23.16.54:219][958]LogFMOD: Sent studio message: studio.project.filePath
[2024.03.22-23.16.54:219][958]LogFMOD: Received studio message: out(): C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Illusions.fspro
[2024.03.22-23.16.54:219][958]LogFMOD: Sent studio message: studio.project.workspace.builtBanksOutputDirectory
[2024.03.22-23.16.54:220][958]LogFMOD: Received studio message: out(): ../FMOD
[2024.03.22-23.16.54:220][958]LogFMOD: Sent studio message: studio.project.workspace.locales.length
[2024.03.22-23.16.54:220][958]LogFMOD: Received studio message: out(): 0