LogPackageName: Display: FPackageName: Mount point added: '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content/' mounted to '/FMODStudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GameplayStateTree/Content/' mounted to '/GameplayStateTree/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
[2024.04.12-18.28.12:294][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.04.12-18.28.12:294][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2024.04.12-18.28.12:295][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Strata:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.04.12-18.28.12:296][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.04.12-18.28.12:296][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.04.12-18.28.12:296][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.04.12-18.28.12:297][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.04.12-18.28.12:297][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.04.12-18.28.12:307][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.04.12-18.28.12:307][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2024.04.12-18.28.12:307][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.04.12-18.28.12:337][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.04.12-18.28.12:581][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.04.12-18.28.12:582][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s]
[2024.04.12-18.28.12:600][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2024.04.12-18.28.12:600][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.04.12-18.28.12:729][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.04.12-18.28.12:729][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.04.12-18.28.12:854][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.04.12-18.28.12:854][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.04.12-18.28.12:855][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.04.12-18.28.16:153][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.04.12-18.28.16:167][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.04.12-18.28.16:173][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2024.04.12-18.28.16:173][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2024.04.12-18.28.16:178][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2024.04.12-18.28.16:178][ 0]LogTargetPlatformManager: OPUS
[2024.04.12-18.28.16:330][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.04.12-18.28.16:340][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.04.12-18.28.16:352][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.04.12-18.28.16:357][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.04.12-18.28.16:357][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.04.12-18.28.16:357][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.12-18.28.16:357][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.04.12-18.28.16:392][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2024.04.12-18.28.16:392][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.04.12-18.28.16:392][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.04.12-18.28.16:454][ 0]LogDerivedDataCache: Speed tests for C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.06 seconds
[2024.04.12-18.28.16:456][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.04.12-18.28.16:456][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.04.12-18.28.16:456][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.04.12-18.28.16:457][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.04.12-18.28.16:457][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.04.12-18.28.16:471][ 0]LogShaderCompilers: Guid format shader working directory is -37 characters bigger than the processId version (../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/Shaders/WorkingDirectory/32064/).
[2024.04.12-18.28.16:472][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/benja/AppData/Local/Temp/UnrealShaderWorkingDir/40B0987B41DBEF51EE071AA56CAFA090/'.
[2024.04.12-18.28.16:473][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.04.12-18.28.16:473][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.04.12-18.28.24:733][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.04.12-18.28.24:741][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
[2024.04.12-18.28.32:739][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.12-18.28.32:740][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.04.12-18.28.34:299][ 0]SourceControl: Source control is disabled
[2024.04.12-18.28.34:329][ 0]SourceControl: Source control is disabled
[2024.04.12-18.28.34:339][ 0]SourceControl: Source control is disabled
[2024.04.12-18.28.34:346][ 0]LogUProjectInfo: Found projects:
[2024.04.12-18.28.34:629][ 0]LogOpenImageDenoise: OIDN starting up
[2024.04.12-18.28.34:737][ 0]LogCollectionManager: Loaded 0 collections in 0.003163 seconds
[2024.04.12-18.28.34:740][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Collections/' took 0.00s
[2024.04.12-18.28.34:741][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Developers/benja/Collections/' took 0.00s
[2024.04.12-18.28.34:743][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Collections/' took 0.00s
[2024.04.12-18.28.35:465][ 0]LogClass: Warning: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.04.12-18.28.35:466][ 0]LogClass: Warning: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.04.12-18.28.35:483][ 0]LogClass: Display: 2 Uninitialized script struct members found including 1 object properties
[2024.04.12-18.28.35:525][ 0]LogAutomationTest: Warning: LogClass: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.04.12-18.28.35:526][ 0]LogAutomationTest: Warning: LogClass: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.04.12-18.28.37:543][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
[2024.04.12-18.28.39:824][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-18.28.39:835][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-18.28.39:840][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-18.28.39:846][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-18.28.40:027][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.04.12-18.28.40:038][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.04.12-18.28.40:048][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.04.12-18.28.40:056][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.04.12-18.28.40:064][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.04.12-18.28.40:071][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.04.12-18.28.40:077][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.04.12-18.28.40:084][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.04.12-18.28.40:092][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.04.12-18.28.40:099][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.04.12-18.28.40:531][ 0]LogSlate: Took 0.004950 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.04.12-18.28.40:548][ 0]LogSlate: Took 0.005687 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.04.12-18.28.40:554][ 0]LogSlate: Took 0.004638 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.04.12-18.28.40:578][ 0]LogViewport: Scene viewport resized to 2038x1262, mode Windowed.
[2024.04.12-18.28.41:658][ 0]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead.
[2024.04.12-18.28.41:659][ 0]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead.
[2024.04.12-18.28.41:660][ 0]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead.
[2024.04.12-18.28.41:660][ 0]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead.
[2024.04.12-18.28.41:672][ 0]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead.
[2024.04.12-18.28.41:672][ 0]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead.
[2024.04.12-18.28.41:692][ 0]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead.
[2024.04.12-18.28.41:693][ 0]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead.
[2024.04.12-18.28.41:694][ 0]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead.
[2024.04.12-18.28.41:695][ 0]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead.
[2024.04.12-18.28.41:696][ 0]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead.
[2024.04.12-18.28.41:785][ 0]LogFMOD: Display: Loaded bank lookup
[2024.04.12-18.28.41:899][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.04.12-18.28.41:908][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.04.12-18.28.41:990][ 0]LogSlate: Took 0.003956 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.04.12-18.28.42:217][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/' took 0.61s
[2024.04.12-18.28.54:133][563]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead.
[2024.04.12-18.28.54:133][563]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead.
[2024.04.12-18.28.54:234][563]LogFMOD: Display: Loaded bank lookup
[2024.04.12-18.30.17:653][813]LogDerivedDataCache: C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.196 and deleted 0 files with total size 0 MiB. Scanned 1155 files in 1151 folders with total size 44 MiB.
[2024.04.12-18.47.49:947][965]LogViewport: Scene viewport resized to 1526x942, mode Windowed.
[2024.04.12-18.47.53:203][965]LogViewport: Scene viewport resized to 2038x1302, mode Windowed.
[2024.04.12-18.47.53:605][967]LogViewport: Scene viewport resized to 2038x1262, mode Windowed.
[2024.04.12-19.30.17:618][598]LogDerivedDataCache: C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.160 and deleted 0 files with total size 0 MiB. Scanned 1155 files in 1151 folders with total size 44 MiB.
[2024.04.12-19.47.51:529][754]LogViewport: Scene viewport resized to 1526x942, mode Windowed.
[2024.04.12-19.47.54:587][754]LogViewport: Scene viewport resized to 2038x1302, mode Windowed.
[2024.04.12-19.47.55:037][756]LogViewport: Scene viewport resized to 2038x1262, mode Windowed.
[2024.04.12-19.51.59:221][489]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead.
[2024.04.12-19.51.59:221][489]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead.
[2024.04.12-19.51.59:294][489]LogFMOD: Display: Loaded bank lookup
[2024.04.12-20.04.04:976][204]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.04.12-20.09.03:573][286]LogMediaAssets: Error: Failed to validate 1 - Field Recordings\Ambiences\Exterior\Ambience_Ext_Birds_AiryHum_Garden_01.wav
[2024.04.12-20.09.06:907][297]LogMediaAssets: Error: Failed to validate 1 - Field Recordings\Ambiences\Exterior\Ambience_Ext_Birds_AiryHum_Garden_02.wav
[2024.04.12-20.09.10:064][307]LogMediaAssets: Error: Failed to validate 1 - Field Recordings\Ambiences\Exterior\Ambience_Ext_Birds_AiryHum_Garden_03.wav
[2024.04.12-20.15.56:173][531]AssetReimport: New page: Detailed File System Changes from 4:15:56 PM
[2024.04.12-20.15.56:250][531]AssetReimport: 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_01.wav' has been created.
[2024.04.12-20.15.56:250][531]AssetReimport: 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_02.wav' has been created.
[2024.04.12-20.15.56:250][531]AssetReimport: 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_03.wav' has been created.
[2024.04.12-20.15.57:128][609]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead.
[2024.04.12-20.15.57:128][609]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead.
[2024.04.12-20.15.57:129][609]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {e611bd37-9fb9-494d-a549-59c97d1588df}
[2024.04.12-20.15.57:131][609]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead.
[2024.04.12-20.15.57:131][609]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead.
[2024.04.12-20.15.57:131][609]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead.
[2024.04.12-20.15.57:136][609]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
[2024.04.12-20.15.57:193][609]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {e611bd37-9fb9-494d-a549-59c97d1588df}
[2024.04.12-20.15.57:193][609]LogSavePackage: Moving output files for package: /Game/FMOD/Events/Music/Ambience
[2024.04.12-20.15.57:193][609]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Ambience80200ABA4499E52799F61782FA0C6A3B.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/Music/Ambience.uasset'
[2024.04.12-20.15.57:202][609]LogSavePackage: Moving output files for package: /Game/FMOD/PrivateIntegrationData/AssetLookup
[2024.04.12-20.15.57:203][609]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/AssetLookup02D81EB445F0C7FCAE61FD9BFCC3E2BD.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/PrivateIntegrationData/AssetLookup.uasset'
[2024.04.12-20.15.57:216][609]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms
[2024.04.12-20.15.57:217][609]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
[2024.04.12-20.16.05:873][449]AssetReimport: New page: Outstanding source content changes 12:16:05 PM
[2024.04.12-20.16.05:885][449]LogSlate: Took 0.005294 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.04.12-20.16.05:908][450]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_01.wav)
[2024.04.12-20.16.06:162][451]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_02.wav)
[2024.04.12-20.16.06:188][451]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_02.Ambience_Ext_Birds_AiryHum_Garden_02: 262144
[2024.04.12-20.16.06:201][451]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_01.Ambience_Ext_Birds_AiryHum_Garden_01: 262144
[2024.04.12-20.16.06:230][452]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Ambience_Ext_Birds_AiryHum_Garden_03.wav)
[2024.04.12-20.20.01:385][507]LogSlate: Took 0.004988 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.04.12-20.20.08:978][145]LogEditorTransaction: Undo Clicking on Elements
[2024.04.12-20.21.56:771][786]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.04.12-20.21.56:780][786]LogContentBundle: [Container: ThirdPersonMap] Generating Streaming for 0 Content Bundles.
[2024.04.12-20.21.56:982][786]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.007533s)
[2024.04.12-20.21.57:060][786]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'.
[2024.04.12-20.21.57:065][786]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.21.57:068][786]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.21.57
[2024.04.12-20.21.57:071][786]LogWorld: Bringing up level for play took: 0.004045
[2024.04.12-20.21.57:073][786]LogOnline: OSS: Created online subsystem instance for: :Context_5
[2024.04.12-20.21.57:115][786]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.21.57:121][786]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.21.57:135][786]PIE: Server logged in
[2024.04.12-20.21.57:136][786]PIE: Play in editor total start time 0.357 seconds.
[2024.04.12-20.22.11:433][146]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_playback_system.cpp(1439) - Destroying event instance '2003e0' due to event description {17291455-fd58-4daa-a35a-3326e324f19d} unload
[2024.04.12-20.22.11:509][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.22.11:510][146]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.22.11:511][146]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.22.11:514][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.22.31:318][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004533s)
[2024.04.12-20.22.31:409][898]LogAudio: Display: Audio Device (ID: 3) registered with world 'ThirdPersonMap'.
[2024.04.12-20.22.31:412][898]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.22.31:414][898]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.22.31
[2024.04.12-20.22.31:414][898]LogWorld: Bringing up level for play took: 0.001583
[2024.04.12-20.22.31:416][898]LogOnline: OSS: Created online subsystem instance for: :Context_6
[2024.04.12-20.22.31:419][898]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.22.31:419][898]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.22.31:420][898]PIE: Server logged in
[2024.04.12-20.22.31:421][898]PIE: Play in editor total start time 0.191 seconds.
[2024.04.12-20.22.37:283][498]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_playback_system.cpp(1439) - Destroying event instance '200320' due to event description {17291455-fd58-4daa-a35a-3326e324f19d} unload
[2024.04.12-20.22.37:354][498]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.22.37:354][498]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.22.37:354][498]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.22.37:355][498]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.22.45:128][187]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004714s)
[2024.04.12-20.22.45:210][187]LogAudio: Display: Audio Device (ID: 4) registered with world 'ThirdPersonMap'.
[2024.04.12-20.22.45:213][187]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.22.45:214][187]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.22.45
[2024.04.12-20.22.45:214][187]LogWorld: Bringing up level for play took: 0.001552
[2024.04.12-20.22.45:216][187]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2024.04.12-20.22.45:219][187]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.22.45:220][187]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.22.45:220][187]PIE: Server logged in
[2024.04.12-20.22.45:221][187]PIE: Play in editor total start time 0.212 seconds.
[2024.04.12-20.22.54:224][127]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.22.54:224][127]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.22.54:224][127]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.22.54:225][127]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.23.24:594][716]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004616s)
[2024.04.12-20.23.24:679][716]LogAudio: Display: Audio Device (ID: 5) registered with world 'ThirdPersonMap'.
[2024.04.12-20.23.24:682][716]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.23.24:684][716]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.23.24
[2024.04.12-20.23.24:684][716]LogWorld: Bringing up level for play took: 0.001577
[2024.04.12-20.23.24:686][716]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2024.04.12-20.23.24:689][716]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.23.24:689][716]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.23.24:690][716]PIE: Server logged in
[2024.04.12-20.23.24:690][716]PIE: Play in editor total start time 0.277 seconds.
[2024.04.12-20.23.50:734][435]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.23.50:735][435]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.23.50:735][435]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.23.50:735][435]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.25.14:267][708]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004684s)
[2024.04.12-20.25.14:351][708]LogAudio: Display: Audio Device (ID: 6) registered with world 'ThirdPersonMap'.
[2024.04.12-20.25.14:353][708]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.25.14:355][708]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.25.14
[2024.04.12-20.25.14:355][708]LogWorld: Bringing up level for play took: 0.001609
[2024.04.12-20.25.14:357][708]LogOnline: OSS: Created online subsystem instance for: :Context_9
[2024.04.12-20.25.14:360][708]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.25.14:360][708]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.25.14:361][708]PIE: Server logged in
[2024.04.12-20.25.14:362][708]PIE: Play in editor total start time 0.222 seconds.
[2024.04.12-20.25.26:514][946]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.25.26:514][946]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.25.26:515][946]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.25.26:515][946]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.25.45:514][787]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.04.12-20.25.45:514][787]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.04.12-20.25.45:521][787]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_18C04D0CEC257FEB01_2001735671
[2024.04.12-20.25.45:530][787]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_18C04D0CEC257FEB01_2001735671
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%)
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Job execution time: average 1.75 s, max 1.75 s
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Job life time (pending + execution): average 1.76 s, max 1.76
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.76 s
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Average processing rate: 0.57 jobs/sec
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Total thread time: 0.43 s
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Total thread preprocess time: 0.07 s
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Percentage time preprocessing: 16.46%
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Effective parallelization: 0.24 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: Top 1 shader types by total compile time:
[2024.04.12-20.25.47:335][928]LogShaderCompilers: Display: FLumenCardPS<false> - 100.00% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
[2024.04.12-20.26.35:717][502]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004735s)
[2024.04.12-20.26.35:803][502]LogAudio: Display: Audio Device (ID: 7) registered with world 'ThirdPersonMap'.
[2024.04.12-20.26.35:806][502]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.26.35:808][502]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.26.35
[2024.04.12-20.26.35:808][502]LogWorld: Bringing up level for play took: 0.001647
[2024.04.12-20.26.35:810][502]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2024.04.12-20.26.35:813][502]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.26.35:813][502]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.26.35:814][502]PIE: Server logged in
[2024.04.12-20.26.35:815][502]PIE: Play in editor total start time 0.22 seconds.
[2024.04.12-20.26.39:235][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.26.39:235][826]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.26.39:235][826]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.26.39:235][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.26.49:389][736]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004855s)
[2024.04.12-20.26.49:473][736]LogAudio: Display: Audio Device (ID: 8) registered with world 'ThirdPersonMap'.
[2024.04.12-20.26.49:476][736]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.04.12-20.26.49:477][736]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.04.12-16.26.49
[2024.04.12-20.26.49:478][736]LogWorld: Bringing up level for play took: 0.001549
[2024.04.12-20.26.49:480][736]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.04.12-20.26.49:483][736]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop
[2024.04.12-20.26.49:483][736]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013
[2024.04.12-20.26.49:484][736]PIE: Server logged in
[2024.04.12-20.26.49:485][736]PIE: Play in editor total start time 0.202 seconds.
[2024.04.12-20.27.11:064][920]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.04.12-20.27.11:064][920]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.04.12-20.27.11:064][920]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.27.11:065][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.27.45:196][839]LogEditorClassViewer: Warning: Class /Script/InteractiveToolsFramework.GizmoActor has parent /Script/InteractiveToolsFramework.InternalToolFrameworkActor, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.04.12-20.27.45:196][839]LogEditorClassViewer: Warning: Class /Script/ModelingComponents.PreviewGeometryActor has parent /Script/InteractiveToolsFramework.InternalToolFrameworkActor, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.04.12-20.27.45:196][839]LogEditorClassViewer: Warning: Class /Script/ModelingComponents.PreviewMeshActor has parent /Script/InteractiveToolsFramework.InternalToolFrameworkActor, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.04.12-20.28.03:645][839]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.04.12-20.28.24:683][839]LogSlate: Window 'Create Blank Blueprint Class' being destroyed
[2024.04.12-20.28.24:700][839]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/SoundTriggerTest.SoundTriggerTest
[2024.04.12-20.30.07:608][326]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
[2024.04.12-20.30.07:610][326]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/WS/KJ15Q25M2WE8DXVHDOX3NY
[2024.04.12-20.30.07:611][326]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/KJ15Q25M2WE8DXVHDOX3NYBBD89058410169F8539EFDACB9A94939.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/WS/KJ15Q25M2WE8DXVHDOX3NY.uasset'
[2024.04.12-20.30.07:616][326]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AY/R569K1NFSX5ZWNEMXH8AQO
[2024.04.12-20.30.07:616][326]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/R569K1NFSX5ZWNEMXH8AQO1A36DC944EAC3015872BAD99D7FBEC8B.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AY/R569K1NFSX5ZWNEMXH8AQO.uasset'
[2024.04.12-20.30.07:618][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 10 ms (total: 320 ms)
[2024.04.12-20.30.07:619][326]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
[2024.04.12-20.30.17:598][228]LogSlate: Window 'SoundTriggerTest' being destroyed
[2024.04.12-20.30.17:606][228]LogSlate: Window 'SoundTriggerTest' being destroyed
[2024.04.12-20.30.17:614][228]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.30.17:614][228]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.30.17:669][228]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.30.17:669][228]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.30.18:568][319]LogDerivedDataCache: C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:02.109 and deleted 0 files with total size 0 MiB. Scanned 1200 files in 1196 folders with total size 48 MiB.
[2024.04.12-20.30.45:841][867]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/SoundTriggerTest.SoundTriggerTest
[2024.04.12-20.33.27:693][645]LogEditorTransaction: Undo Delete current selection
[2024.04.12-20.33.46:521][327]LogSlate: Took 0.000307 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.04.12-20.34.36:787][452]LogSlate: Window 'SoundTriggerTest' being destroyed
[2024.04.12-20.34.36:797][452]LogSlate: Window 'SoundTriggerTest' being destroyed
[2024.04.12-20.34.36:801][452]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.34.36:802][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.04.12-20.42.14:104][571]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.04.12-20.42.14:105][571]LogExit: Preparing to exit.
[2024.04.12-20.42.14:148][571]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.04.12-20.42.14:154][571]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:154][571]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:154][571]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:154][571]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.14:155][571]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.04.12-20.42.15:055][571]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.42.15:057][571]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.42.15:058][571]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100.00%)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Job execution time: average 1.93 s, max 2.06 s
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Job life time (pending + execution): average 1.94 s, max 2.07
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.07 s
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Average processing rate: 1.94 jobs/sec
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Total thread time: 2.54 s
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Total thread preprocess time: 0.35 s
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Percentage time preprocessing: 13.94%
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Effective parallelization: 1.23 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Top 4 most expensive shader types by average time:
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.78 sec, max 0.78 sec, min 0.78 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.69 sec, max 0.69 sec, min 0.69 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: Top 4 shader types by total compile time:
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 30.80% of total time (compiled 1 times, average 0.78 sec, max 0.78 sec, min 0.78 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 27.23% of total time (compiled 1 times, average 0.69 sec, max 0.69 sec, min 0.69 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: FLumenCardVS - 25.15% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec)
[2024.04.12-20.42.15:405][571]LogShaderCompilers: Display: FLumenCardPS<false> - 16.82% of total time (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec)