i'm losing my mind wtf is this
This commit is contained in:
@ -30,12 +30,10 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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*(int32*)Z_Param__Result=P_THIS->GetInventoryWeight();
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P_NATIVE_END;
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}
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DEFINE_FUNCTION(AHYPlayerCharacController::execReloadInventory)
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static FName NAME_AHYPlayerCharacController_ReloadInventory = FName(TEXT("ReloadInventory"));
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void AHYPlayerCharacController::ReloadInventory()
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->ReloadInventory();
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P_NATIVE_END;
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ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_ReloadInventory),NULL);
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}
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void AHYPlayerCharacController::StaticRegisterNativesAHYPlayerCharacController()
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{
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@ -43,7 +41,6 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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static const FNameNativePtrPair Funcs[] = {
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{ "AddItemToInventoryByID", &AHYPlayerCharacController::execAddItemToInventoryByID },
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{ "GetInventoryWeight", &AHYPlayerCharacController::execGetInventoryWeight },
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{ "ReloadInventory", &AHYPlayerCharacController::execReloadInventory },
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};
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FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
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}
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@ -134,7 +131,7 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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{ "ModuleRelativePath", "HYPlayerCharacController.h" },
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};
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#endif
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams)) };
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams)) };
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UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory()
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{
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static UFunction* ReturnFunction = nullptr;
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@ -160,6 +157,14 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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static const UECodeGen_Private::FMetaDataPairParam NewProp_CurrentInteractable_MetaData[];
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#endif
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static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentInteractable;
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#if WITH_METADATA
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static const UECodeGen_Private::FMetaDataPairParam NewProp_InventorySlotLimit_MetaData[];
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#endif
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static const UECodeGen_Private::FIntPropertyParams NewProp_InventorySlotLimit;
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#if WITH_METADATA
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static const UECodeGen_Private::FMetaDataPairParam NewProp_InventoryWeightLimit_MetaData[];
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#endif
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static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryWeightLimit;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
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static const UECodeGen_Private::FClassParams ClassParams;
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@ -171,7 +176,7 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo[] = {
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{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 1136127553
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{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 2426939620
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{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 688105508
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{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 3699719128
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};
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#if WITH_METADATA
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const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
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@ -188,8 +193,26 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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};
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#endif
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData)) };
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#if WITH_METADATA
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const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData[] = {
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{ "Category", "HYPlayerCharacController" },
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{ "Comment", "/*UPROPERTY(VisibleAnywhere, BlueprintReadWrite)\n\x09TArray<FInventoryItem> Inventory;*/" },
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{ "ModuleRelativePath", "HYPlayerCharacController.h" },
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{ "ToolTip", "UPROPERTY(VisibleAnywhere, BlueprintReadWrite)\n TArray<FInventoryItem> Inventory;" },
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};
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#endif
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit = { "InventorySlotLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventorySlotLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData)) };
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#if WITH_METADATA
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const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData[] = {
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{ "Category", "HYPlayerCharacController" },
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{ "ModuleRelativePath", "HYPlayerCharacController.h" },
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};
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#endif
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit = { "InventoryWeightLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventoryWeightLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData)) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit,
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};
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const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerCharacController_Statics::StaticCppClassTypeInfo = {
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TCppClassTypeTraits<AHYPlayerCharacController>::IsAbstract,
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@ -228,9 +251,9 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
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static const FClassRegisterCompiledInInfo ClassInfo[];
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};
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const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
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{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 3403325379U) },
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{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 1767436960U) },
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_2095557026(TEXT("/Script/hwanyoung2"),
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_2175873554(TEXT("/Script/hwanyoung2"),
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Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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@ -14,23 +14,22 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#endif
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#define HWANYOUNG2_HYPlayerCharacController_generated_h
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_SPARSE_DATA
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS \
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\
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DECLARE_FUNCTION(execAddItemToInventoryByID); \
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DECLARE_FUNCTION(execGetInventoryWeight); \
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DECLARE_FUNCTION(execReloadInventory);
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DECLARE_FUNCTION(execGetInventoryWeight);
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
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\
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DECLARE_FUNCTION(execAddItemToInventoryByID); \
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DECLARE_FUNCTION(execGetInventoryWeight); \
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DECLARE_FUNCTION(execReloadInventory);
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DECLARE_FUNCTION(execGetInventoryWeight);
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ACCESSORS
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_CALLBACK_WRAPPERS
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesAHYPlayerCharacController(); \
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friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
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@ -39,7 +38,7 @@ public: \
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DECLARE_SERIALIZER(AHYPlayerCharacController)
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS \
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private: \
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static void StaticRegisterNativesAHYPlayerCharacController(); \
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friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
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@ -48,7 +47,7 @@ public: \
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DECLARE_SERIALIZER(AHYPlayerCharacController)
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
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@ -62,7 +61,7 @@ public: \
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NO_API virtual ~AHYPlayerCharacController();
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ENHANCED_CONSTRUCTORS \
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private: \
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/** Private move- and copy-constructors, should never be used */ \
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NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
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@ -74,27 +73,29 @@ public: \
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NO_API virtual ~AHYPlayerCharacController();
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY_LEGACY \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_PROLOG
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_SPARSE_DATA \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ACCESSORS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_CALLBACK_WRAPPERS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
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#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_SPARSE_DATA \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ACCESSORS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_CALLBACK_WRAPPERS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS_NO_PURE_DECLS \
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FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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|
@ -0,0 +1,83 @@
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// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
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||||
Generated code exported from UnrealHeaderTool.
|
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DO NOT modify this manually! Edit the corresponding .h files instead!
|
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===========================================================================*/
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|
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#include "UObject/GeneratedCppIncludes.h"
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#include "hwanyoung2/InventoryItem.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
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void EmptyLinkFunctionForGeneratedCodeInventoryItem() {}
|
||||
// Cross Module References
|
||||
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTableRowBase();
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HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
|
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UPackage* Z_Construct_UPackage__Script_hwanyoung2();
|
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// End Cross Module References
|
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|
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static_assert(std::is_polymorphic<FInventoryItem>() == std::is_polymorphic<FTableRowBase>(), "USTRUCT FInventoryItem cannot be polymorphic unless super FTableRowBase is polymorphic");
|
||||
|
||||
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InventoryItem;
|
||||
class UScriptStruct* FInventoryItem::StaticStruct()
|
||||
{
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||||
if (!Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton)
|
||||
{
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||||
Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInventoryItem, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("InventoryItem"));
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||||
}
|
||||
return Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton;
|
||||
}
|
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template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
|
||||
{
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||||
return FInventoryItem::StaticStruct();
|
||||
}
|
||||
struct Z_Construct_UScriptStruct_FInventoryItem_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
|
||||
#endif
|
||||
static void* NewStructOps();
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||||
static const UECodeGen_Private::FStructParams ReturnStructParams;
|
||||
};
|
||||
#if WITH_METADATA
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||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams[] = {
|
||||
{ "BlueprintType", "true" },
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||||
{ "Comment", "/**\n * \n */" },
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
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||||
};
|
||||
#endif
|
||||
void* Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps()
|
||||
{
|
||||
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInventoryItem>();
|
||||
}
|
||||
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams = {
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
Z_Construct_UScriptStruct_FTableRowBase,
|
||||
&NewStructOps,
|
||||
"InventoryItem",
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||||
sizeof(FInventoryItem),
|
||||
alignof(FInventoryItem),
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||||
nullptr,
|
||||
0,
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||||
RF_Public|RF_Transient|RF_MarkAsNative,
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||||
EStructFlags(0x00000001),
|
||||
METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams))
|
||||
};
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||||
UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem()
|
||||
{
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||||
if (!Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton)
|
||||
{
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||||
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton, Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams);
|
||||
}
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||||
return Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton;
|
||||
}
|
||||
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
|
||||
{
|
||||
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
|
||||
};
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
|
||||
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 160823176U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_2731217344(TEXT("/Script/hwanyoung2"),
|
||||
nullptr, 0,
|
||||
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
@ -0,0 +1,29 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
// IWYU pragma: private, include "InventoryItem.h"
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef HWANYOUNG2_InventoryItem_generated_h
|
||||
#error "InventoryItem.generated.h already included, missing '#pragma once' in InventoryItem.h"
|
||||
#endif
|
||||
#define HWANYOUNG2_InventoryItem_generated_h
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_16_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FInventoryItem_Statics; \
|
||||
HWANYOUNG2_API static class UScriptStruct* StaticStruct(); \
|
||||
typedef FTableRowBase Super;
|
||||
|
||||
|
||||
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FInventoryItem>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
@ -1,12 +1,13 @@
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacAbilitySystemComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacGameplayAbility.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacAttributeSet.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerState.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacAbilitySystemComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacAttributeSet.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerState.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
|
||||
|
@ -23,13 +23,13 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
|
||||
SingletonFuncArray,
|
||||
UE_ARRAY_COUNT(SingletonFuncArray),
|
||||
PKG_CompiledIn | 0x00000000,
|
||||
0x09CD2ED4,
|
||||
0x7D5AC926,
|
||||
0x0CDCF0FE,
|
||||
0x7A1E0256,
|
||||
METADATA_PARAMS(nullptr, 0)
|
||||
};
|
||||
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton, PackageParams);
|
||||
}
|
||||
return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton;
|
||||
}
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x09CD2ED4, 0x7D5AC926));
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x0CDCF0FE, 0x7A1E0256));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
Reference in New Issue
Block a user