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499fc3ae18
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Footsteps - Grass - Boots
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2025-04-04 18:35:16 -04:00 |
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74e1948c35
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Rock Teleport for Sanin
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2025-04-04 18:28:24 -04:00 |
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545e81dcdc
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edit level
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2025-04-05 02:00:16 +09:00 |
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e150ec9cba
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edit level
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2025-04-04 15:25:42 +09:00 |
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7heIVIaze
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2d2091cf61
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Haesol Ult Skill Update and merge with main
Ultimate Skill Mechanism Updated, Use Spline and timeline
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2025-04-02 16:27:37 +09:00 |
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7heIVIaze
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bfcdb6dce7
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Haesol Ult Skill Update and pull from main
Ultimate Skill Mechanism Updated, Use Spline and timeline
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2025-04-01 23:48:59 +09:00 |
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7heIVIaze
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d702c69825
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Haesol Ult Skill Update
Ultimate Skill Mechanism Updated, Use Spline and timeline
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2025-04-01 23:36:03 +09:00 |
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Ji Yoon Rhee
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1722586de6
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plug-in settings modified, download free body snapper plugin
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2025-04-01 23:05:06 +09:00 |
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Ji Yoon Rhee
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c3962e90ec
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added the cel-shader to the level blueprint
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2025-04-01 23:04:22 +09:00 |
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Ji Yoon Rhee
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8508737b87
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skeletal mesh for haesol replaced, added the new input binding for switching to close combat
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2025-04-01 23:03:23 +09:00 |
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Ji Yoon Rhee
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5c115be210
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san-in can throw down large gonggi stones and damage player; needs physics + visual improvements
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2025-04-01 23:01:50 +09:00 |
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7f32a3b61f
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edit level
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2025-04-01 01:42:55 +09:00 |
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Ji Yoon Rhee
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1b17df5282
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integration of SFXs and changing the haesol's character mesh to the updated model in BP_Haesol, pull with care
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2025-03-28 22:30:17 +09:00 |
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f385e0049b
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edit level
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2025-03-28 02:50:10 +09:00 |
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7heIVIaze
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e17418ac4a
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HP bar and ult update
Update Boss&AggroNPC HP Bar System and Heasol's Ult Skill
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2025-03-27 22:07:25 +09:00 |
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benroshio
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c2d22e51bd
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Fmod Events added for take damge bp
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2025-03-26 22:13:29 -04:00 |
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851b20c1c3
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edit level
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2025-03-25 19:43:09 +09:00 |
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8f900dcb23
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Resolved merge conflict in Sprink_TEST.umap
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2025-03-25 19:33:06 +09:00 |
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Ji Yoon Rhee
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064b2f94ba
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added the cel-shader post processing onto the level
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2025-03-25 19:08:15 +09:00 |
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Ji Yoon Rhee
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bf4a070fe7
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made the retrieval of the gonggi stones to work
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2025-03-25 19:07:53 +09:00 |
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4e1bfa8a37
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edit new level and Rock assets
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2025-03-25 00:15:07 +09:00 |
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9c16d978ff
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edit new level and additional environment assets
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2025-03-24 13:04:55 +09:00 |
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Ji Yoon Rhee
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494bbedc21
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added an option to differentiate hit SFXs for aggroNPCs
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2025-03-23 11:59:39 +09:00 |
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Ji Yoon Rhee
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330455f8f5
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the weighted random integer generation works for chance-based gonggi ult; the retrieval of the gonggi stones are not working properly
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2025-03-23 01:07:04 +09:00 |
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Ji Yoon Rhee
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8d524dbdc4
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fmod private integration data bank lookup edits, not sure what this does
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2025-03-22 21:58:49 +09:00 |
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Ji Yoon Rhee
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6675002723
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2025-03-22 21:28:17 +09:00 |
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Ji Yoon Rhee
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40ee5a6f31
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new gonggi stone asset for sanin
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2025-03-22 21:26:46 +09:00 |
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7heIVIaze
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06bb0cfcf0
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pull the level
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2025-03-22 09:59:58 +09:00 |
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df4c6c1cb7
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New level map
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2025-03-22 00:30:53 +09:00 |
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e4427e3766
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make a new level
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2025-03-21 17:36:05 +09:00 |
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0ec37c8330
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delete
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2025-03-21 13:32:22 +09:00 |
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benroshio
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44c26b224c
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Merge remote-tracking branch 'origin/Fmod-Intergration-V2'
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2025-03-19 14:00:45 -04:00 |
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benroshio
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25e40d5316
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Merge remote-tracking branch 'origin/Shiori' into Fmod-Intergration-V2
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2025-03-19 14:00:09 -04:00 |
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benroshio
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f3b7524759
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shop and arrow array sfx
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2025-03-19 13:34:42 -04:00 |
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benroshio
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a245a4dae9
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Update test
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2025-03-17 12:28:37 -04:00 |
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benroshio
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132903cbb7
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Merge remote-tracking branch 'origin/main' into Shiori
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2025-03-17 12:27:54 -04:00 |
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Ji Yoon Rhee
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fb9eec0c9e
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added a public lifespan variable in rock proj for more flexible lifetime setting when spawning new rocks
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2025-03-18 00:11:06 +09:00 |
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Ji Yoon Rhee
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ad6fb1ba83
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fixing the conflict
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2025-03-17 23:10:08 +09:00 |
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Ji Yoon Rhee
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4b42d5c89e
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added my progress for sanin's ultimate
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2025-03-17 23:01:48 +09:00 |
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7heIVIaze
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bd7ade3fc1
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2025-03-17 22:52:27 +09:00 |
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7heIVIaze
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3c6aa5bb7e
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Haesol's skill update
Haesol's C skill and Ult skill updated.
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2025-03-17 22:52:18 +09:00 |
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Ji Yoon Rhee
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45dc63bf4a
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example commit: added sanin ultimate related data structure
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2025-03-16 20:21:16 +09:00 |
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7heIVIaze
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0c9635888b
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conflict
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2025-03-11 12:33:05 +09:00 |
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7heIVIaze
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b62ed9bfdb
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implement goblin's damage to player
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2025-03-11 12:24:54 +09:00 |
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7heIVIaze
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08a405291b
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implement goblin's damage to player
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2025-03-10 21:30:51 +09:00 |
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Ji Yoon Rhee
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04d450983e
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ik rigs and the retargeter changes while working with the new skeletal mesh integration
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2025-03-09 23:46:33 +09:00 |
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Ji Yoon Rhee
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74d2963555
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i dont remember what exact edits i made on original haesol and weapon mechanism, but i'm sure it were minor, very unimportant changes
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2025-03-09 23:38:44 +09:00 |
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Ji Yoon Rhee
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a9519afac4
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aim offset and animation blueprint made for haesol, needs tests after full integration of new haesol model
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2025-03-09 23:32:28 +09:00 |
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7heIVIaze
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f267b0ecdf
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Haesol's Bow Animation Montage and Ult Skill Base
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2025-03-06 23:31:15 +09:00 |
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Ji Yoon Rhee
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8f23fc4e2d
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2025-03-06 20:37:51 +09:00 |
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