Commit Graph

403 Commits

Author SHA1 Message Date
Ji Yoon Rhee
04d450983e ik rigs and the retargeter changes while working with the new skeletal mesh integration 2025-03-09 23:46:33 +09:00
Ji Yoon Rhee
74d2963555 i dont remember what exact edits i made on original haesol and weapon mechanism, but i'm sure it were minor, very unimportant changes 2025-03-09 23:38:44 +09:00
Ji Yoon Rhee
a9519afac4 aim offset and animation blueprint made for haesol, needs tests after full integration of new haesol model 2025-03-09 23:32:28 +09:00
7heIVIaze
f267b0ecdf Haesol's Bow Animation Montage and Ult Skill Base 2025-03-06 23:31:15 +09:00
Ji Yoon Rhee
52d82da085 please work 2025-03-06 20:27:29 +09:00
Ji Yoon Rhee
8ee9e62e54 merging...? 2025-03-06 20:27:14 +09:00
Ji Yoon Rhee
c083287628 merging changes on my side pt 1 2025-03-06 20:26:27 +09:00
Ji Yoon Rhee
92ed906280 bow related animations for new haesol model 2025-03-06 20:21:01 +09:00
Ji Yoon Rhee
4fc9e27698 re-added the corrupt ik rig + retargeter for haesol's new model, make sure you install Free IK Bone Snapper tool on unreal engine and enable the plug in before re-opening the ik rig 2025-03-05 23:19:00 +09:00
Ji Yoon Rhee
ac984d5157 removed faulty retargeters 2025-03-05 23:18:01 +09:00
Ji Yoon Rhee
1421dd6ae6 test commit 2025-03-05 23:17:19 +09:00
Ji Yoon Rhee
737bc62fe5 some miscellaneous edits for the ik rigs + ik retargeter 2025-03-05 21:10:39 +09:00
Ji Yoon Rhee
28332dbe0e removed all the necessary files from the project 2025-03-05 21:09:10 +09:00
Ji Yoon Rhee
dea770ee9f wait nvm this is the new copy of haesol 2025-03-05 21:01:27 +09:00
Ji Yoon Rhee
7c4bb831bf new copy of haesol with the new model 2025-03-05 21:00:39 +09:00
Ji Yoon Rhee
ec6b803adb animations and particles demo from haesol new model asset pack 2025-03-05 20:58:24 +09:00
Ji Yoon Rhee
a5d5a9fd3e blueprints for haesol new model 2025-03-05 20:56:16 +09:00
Ji Yoon Rhee
0c3cd7ab3a meshes for the girl model 2025-03-05 20:40:44 +09:00
Ji Yoon Rhee
4f79e5a8d4 meshes for haesol 2025-03-05 20:13:40 +09:00
Ji Yoon Rhee
6c49be6280 materials for haesol model 2025-03-05 20:05:23 +09:00
Ji Yoon Rhee
0c8829323c material functions and instances for haesol new model 2025-03-05 19:54:11 +09:00
Ji Yoon Rhee
e9a7f1bc2c more clothes related mask textures for haesol new model 2025-03-05 19:06:16 +09:00
Ji Yoon Rhee
0a17fb80f6 more textures for haesol new model 2025-03-05 19:05:45 +09:00
Ji Yoon Rhee
b4f71c27b8 base textures for haesol new model 2025-03-04 23:20:52 +09:00
Ji Yoon Rhee
497f3f31a4 haesol new model wavy hair texture 2025-03-04 23:06:12 +09:00
Ji Yoon Rhee
54f7aff2d0 haesol new model straight hair texture 2025-03-04 23:05:37 +09:00
Ji Yoon Rhee
b9c1b7269b changed the timings of combos on the anim montages 2025-02-28 21:10:15 +09:00
Ji Yoon Rhee
6503a15916 nerfed sanin's projectil damage, buffed sanin's stack logic 2025-02-28 21:09:40 +09:00
Ji Yoon Rhee
b420d87b72 attempted to fix the weird input consumption issues, but no solid improvements 2025-02-28 00:01:15 +09:00
Ji Yoon Rhee
5b3e5c3674 added the gonggi nori implementation to the original san-in blueprint 2025-02-28 00:00:31 +09:00
7heIVIaze
8461968ab4 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-02-27 21:36:53 +09:00
7heIVIaze
aff36733c6 sanin's melee attack technical alpha 2025-02-27 21:36:21 +09:00
Ji Yoon Rhee
276e16590e added logic for taking care of cancelling combo 2025-02-27 18:18:30 +09:00
Ji Yoon Rhee
9d6106ab4c adding the part that checks if the NPC is dead before setting the character combative 2025-02-27 17:47:46 +09:00
7heIVIaze
e6b443cf1f implement goblin group battle(Alpha) 2025-02-27 16:09:22 +09:00
7heIVIaze
1d8fb26b83 goblin group combat 2025-02-27 14:59:23 +09:00
Ji Yoon Rhee
e57fd047db some very minor changes for the two maps while testing the VFXs 2025-02-26 22:51:07 +09:00
Ji Yoon Rhee
da0ae7e07c added shockwave + emerging from the ground trail VFXs on sanin 2025-02-26 22:50:04 +09:00
Ji Yoon Rhee
08d0b66a75 debugging animation blueprints for goblin and sanin 2025-02-26 22:49:00 +09:00
Ji Yoon Rhee
df1e820ba5 niagara effects 2025-02-26 22:43:20 +09:00
Ji Yoon Rhee
34c344ffad assets for rock, stone vfx 2025-02-26 22:42:10 +09:00
Ji Yoon Rhee
b178e55e79 deleted the assets that are not used at all 2025-02-26 22:38:47 +09:00
Ji Yoon Rhee
0cb5fdfa98 vulnerability state added with some animation debug 2025-02-23 21:16:57 +09:00
benroshio
e7ae8a7f0e Fmod Assets Re-Added 2025-02-21 23:35:07 -05:00
7heIVIaze
f9a0194149 conflict fixed 2025-02-22 12:10:06 +09:00
7heIVIaze
231bc1b8f5 conflict fixed 2025-02-22 12:05:25 +09:00
7heIVIaze
2a5fdd4700 conflict fixed 2025-02-22 12:03:18 +09:00
7heIVIaze
a6ea626c68 conflict fixed 2025-02-22 11:38:34 +09:00
7heIVIaze
46bb5b40d7 merge and conflict fix 2025-02-22 11:35:20 +09:00
Ji Yoon Rhee
ee99037e92 fixed the implementation after buggy merge for haesol passives and C skills 2025-02-22 11:33:19 +09:00