benroshio
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4e40a39b55
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-08-07 19:21:17 -04:00 |
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benroshio
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d8fed1510e
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block fixes
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2024-08-07 18:17:36 -04:00 |
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sharon2pan
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4d1ee10dac
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added 3d interactables
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2024-08-02 19:22:20 -04:00 |
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Ji Yoon Rhee
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8bd822a6c6
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created few AOE actor classes for future skill set usage
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2024-08-02 00:35:08 +09:00 |
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Ji Yoon Rhee
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2e9c0d084f
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changed files on my end
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2024-08-01 17:42:56 +09:00 |
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Ji Yoon Rhee
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0176cdb366
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added some comments to Haesol's implementation for passive skills
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2024-07-27 10:27:58 +09:00 |
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sharon2pan
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dc95e27bd3
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delete water bottle + new interactables added
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2024-07-26 21:25:22 -04:00 |
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Ji Yoon Rhee
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9fa044da25
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implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
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2024-07-20 23:21:26 +09:00 |
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benroshio
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66ea60f725
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Pickup and block Fix
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2024-07-19 18:43:52 -04:00 |
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benroshio
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8421e12653
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Sound implementation for block attack and inventory
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2024-07-19 15:09:12 -04:00 |
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benroshio
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535006c027
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-07-18 18:44:53 -04:00 |
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benroshio
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5b111fd551
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Buff added
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2024-07-18 18:42:37 -04:00 |
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Ji Yoon Rhee
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096a0f0d2e
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player HUD hp,mp bar functionality completed
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2024-07-18 16:24:28 +09:00 |
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Ji Yoon Rhee
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5a4b0635ce
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inventory HUD is now fully functional, graphics not finalized
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2024-07-18 14:40:09 +09:00 |
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benroshio
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119362de63
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-07-14 18:49:31 -04:00 |
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benroshio
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0e509e4937
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Bow Draw Added
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2024-07-14 18:33:51 -04:00 |
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Ji Yoon Rhee
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f55937e63c
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got the buff skill implementation started as well as the AOE skill base blueprint class
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2024-07-13 10:10:53 +09:00 |
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Ji Yoon Rhee
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21b5f7f53f
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blocking
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2024-07-13 07:49:22 +09:00 |
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Ji Yoon Rhee
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79e9c28851
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fixed the issues with animation montages not playing at command
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2024-07-03 21:20:19 +09:00 |
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Ji Yoon Rhee
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75b078f5e3
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created event dispatchers for damage blocking, death, and such
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2024-06-30 23:25:01 +09:00 |
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benroshio
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0c17aa564a
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Sword Anim Montage
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2024-06-27 12:07:26 -04:00 |
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Ji Yoon Rhee
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037d5442a5
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inventory shows collected items, new anim BPs are created and modified for combat system
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2024-06-22 09:55:29 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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Ji Yoon Rhee
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959723df6a
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added buff/debuff related components and structs for future use
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2024-06-13 14:19:47 +09:00 |
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benroshio
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9c53b5f8dc
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Dash/Inventory
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2024-06-12 21:28:17 -04:00 |
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benroshio
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32ea3d2d49
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Merge branch 'main' into fmod-integration
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2024-06-12 20:01:16 -04:00 |
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Ji Yoon Rhee
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ce82fffdda
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implemented dashing on blueprints
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2024-06-12 22:47:53 +09:00 |
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benroshio
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d9fdf4a0a7
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Auto stash before merge of "fmod-integration" and "origin/fmod-integration"
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2024-06-11 16:18:25 -04:00 |
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benroshio
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d5df643577
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-11 16:07:25 -04:00 |
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Ji Yoon Rhee
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917a1bb668
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can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
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2024-06-11 21:52:34 +09:00 |
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Ji Yoon Rhee
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06bb51a198
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binded input actions for walking and jogging for haesol
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2024-06-10 18:40:12 +09:00 |
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benroshio
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d4fbc87b5a
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-09 16:20:22 -04:00 |
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Ji Yoon Rhee
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c956bf2978
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added death event, stance variable to character blueprint
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2024-06-09 22:23:51 +09:00 |
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Ji Yoon Rhee
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1b515981f5
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created input mapping context for projectile attacks and UI toggling
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2024-06-08 23:27:33 +09:00 |
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Ji Yoon Rhee
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cf35258254
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added anim bp and base character bp
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2024-06-08 08:25:27 +09:00 |
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benroshio
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5249fa75b6
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Merge remote-tracking branch 'origin/main' into fmod-integration
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2024-06-05 11:58:43 -04:00 |
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Ji Yoon Rhee
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d69e46553f
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visual effect assets
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2024-06-01 12:49:36 +09:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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benroshio
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2d873057cf
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New Combat assets and menu
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2024-05-24 18:52:22 -04:00 |
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benroshio
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2c35bd3e1a
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Music yo
More Fmod setup abient tracks added
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2024-04-12 17:07:31 -04:00 |
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benroshio
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664e26d786
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UI Setup
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2024-04-08 23:37:15 -04:00 |
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benroshio
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eda6879933
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Main Merge
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2024-04-08 21:26:44 -04:00 |
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Ji Yoon Rhee
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c5f825f16d
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committing for now
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2024-03-29 19:50:16 -04:00 |
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KenHen
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2408ece0ad
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hi
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2024-03-22 19:33:09 -04:00 |
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Ji Yoon Rhee
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1b20057b1e
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bruh moment
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2024-03-22 19:27:32 -04:00 |
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KenHen
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adc0ca2f3f
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???
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2024-03-22 19:26:06 -04:00 |
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KenHen
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1315c911a1
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idk
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2024-03-22 19:20:09 -04:00 |
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benroshio
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6c5b66537c
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Fix Fmod Maybe???
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2024-03-22 19:17:26 -04:00 |
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Ji Yoon Rhee
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3cca1ed901
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committing before fixing branch issue
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2024-03-22 18:05:03 -04:00 |
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benroshio
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9096ce0d50
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FMOD integration completed
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2024-02-25 19:30:18 -05:00 |
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Ji Yoon Rhee
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0e42abd151
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Revert "mmm"
This reverts commit c07d621e9b .
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2024-02-09 21:17:46 -05:00 |
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Ji Yoon Rhee
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c07d621e9b
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mmm
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2024-02-09 18:46:44 -05:00 |
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Ji Yoon Rhee
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368bbfd2a8
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abstract weapon class
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2024-02-02 19:55:36 -05:00 |
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Ji Yoon Rhee
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b9c0b0f94b
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data table added for future use of inventory
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2024-01-01 23:04:54 +09:00 |
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Ji Yoon Rhee
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76d375aae5
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major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI
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2024-01-01 21:54:48 +09:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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