Commit Graph

15 Commits

Author SHA1 Message Date
Ji Yoon Rhee
34f375eb8d resolved runtime errors with sanin's default attack, started teleport implementation 2024-11-19 22:39:57 +09:00
Ji Yoon Rhee
6ff8cec02b updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
Ji Yoon Rhee
4bfad94952 a lot of commits 2024-11-14 23:28:56 +09:00
Ji Yoon Rhee
ef7b484a49 bgm updated, sound volume sliders debugged 2024-11-14 13:41:50 +09:00
Ji Yoon Rhee
e286d0c131 more assets downloaded 2024-11-09 11:04:40 +09:00
Ji Yoon Rhee
503d43a479 added anim montage for staggering 2024-11-08 10:05:10 +09:00
Ji Yoon Rhee
5b4757e1f9 created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in 2024-11-07 00:50:32 +09:00
Ji Yoon Rhee
cf75dcf849 proper commit 2024-11-03 00:23:01 +09:00
Ji Yoon Rhee
fe27f73e54 caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage 2024-10-31 22:47:55 +09:00
Ji Yoon Rhee
5a0369cb38 AI subtrees have been added, player rotation is based on player attacking 2024-10-26 13:38:06 +09:00
Ji Yoon Rhee
407090fc17 attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting 2024-10-22 23:08:27 +09:00
Ji Yoon Rhee
7ff2751492 state-based locomotion animation blueprint implemented for San-in AI 2024-10-10 20:35:55 +09:00
Ji Yoon Rhee
a3aced30a6 states added to the base NPC 2024-10-08 21:40:00 +09:00
Ji Yoon Rhee
1e28ace4be perception added to the AI controller 2024-10-05 21:30:12 +09:00
Ji Yoon Rhee
a5540f5bbc attempt to lfs push 2024-10-03 22:50:33 +09:00