Commit Graph

27 Commits

Author SHA1 Message Date
Ji Yoon Rhee
34f375eb8d resolved runtime errors with sanin's default attack, started teleport implementation 2024-11-19 22:39:57 +09:00
Ji Yoon Rhee
6ff8cec02b updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
Ji Yoon Rhee
4bfad94952 a lot of commits 2024-11-14 23:28:56 +09:00
Ji Yoon Rhee
ef7b484a49 bgm updated, sound volume sliders debugged 2024-11-14 13:41:50 +09:00
Ji Yoon Rhee
26720f3bce why is it doing this to me? 2024-11-14 12:32:14 +09:00
Ji Yoon Rhee
94950b90d9 please help me 2024-11-14 12:30:21 +09:00
Ji Yoon Rhee
566b802e47 merge?? 2024-11-14 12:09:42 +09:00
Ji Yoon Rhee
adad96778b bruh moment 2024-11-14 12:08:36 +09:00
Ji Yoon Rhee
de62c9ecfa implemented and applied custom cel-shader post-process shader to interactables and characters 2024-11-12 22:24:56 +09:00
Ji Yoon Rhee
bedd411254 repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
Ji Yoon Rhee
e286d0c131 more assets downloaded 2024-11-09 11:04:40 +09:00
Ji Yoon Rhee
503d43a479 added anim montage for staggering 2024-11-08 10:05:10 +09:00
Ji Yoon Rhee
5b4757e1f9 created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in 2024-11-07 00:50:32 +09:00
Ji Yoon Rhee
14c96727b4 more animation montages for san-in 2024-11-03 13:49:16 +09:00
Ji Yoon Rhee
6efb2f6d6f added VFX to animation montages for San-in, death animation is implemented 2024-11-03 01:49:18 +09:00
Ji Yoon Rhee
cf75dcf849 proper commit 2024-11-03 00:23:01 +09:00
Ji Yoon Rhee
fe27f73e54 caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage 2024-10-31 22:47:55 +09:00
Ji Yoon Rhee
5a0369cb38 AI subtrees have been added, player rotation is based on player attacking 2024-10-26 13:38:06 +09:00
Ji Yoon Rhee
7ff2751492 state-based locomotion animation blueprint implemented for San-in AI 2024-10-10 20:35:55 +09:00
Ji Yoon Rhee
dfdf435b2b added more variation in haesol's default melee combo animation 2024-10-09 23:36:45 +09:00
Ji Yoon Rhee
a3aced30a6 states added to the base NPC 2024-10-08 21:40:00 +09:00
Ji Yoon Rhee
6b9c29d295 successfully merged with fmod-integration branch, tiles under the lake fixed 2024-10-06 21:46:02 +09:00
Ji Yoon Rhee
1e28ace4be perception added to the AI controller 2024-10-05 21:30:12 +09:00
Ji Yoon Rhee
a5540f5bbc attempt to lfs push 2024-10-03 22:50:33 +09:00
Ji Yoon Rhee
c4e4d22c82 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
Ji Yoon Rhee
564f2a80cd crafting system is fully functional 2024-09-17 00:05:53 +09:00
Ji Yoon Rhee
63d4092c2c level 1, block out started 2024-09-15 08:48:19 +09:00