Commit Graph

37 Commits

Author SHA1 Message Date
Ji Yoon Rhee
ef4b5a6fc0 hmmm 2024-12-07 08:08:44 +09:00
Ji Yoon Rhee
f7067deab0 bow and arrows implementation started 2024-12-03 23:30:16 +09:00
Ji Yoon Rhee
a1d8ff8373 bow and arrows 2024-12-02 08:01:26 +09:00
benroshio
3b6313da44 Big Update and fmod bank fixes 2024-12-01 15:55:22 -05:00
Ji Yoon Rhee
62ffea203d some changes with sword trails + retargeted bow anims for haesol 2024-12-01 00:02:11 +09:00
Ji Yoon Rhee
f16aa77dd5 bruh moment 2024-11-30 13:04:27 +09:00
benroshio
26bc8d26d1 Buncha sounds (sanin + buff sword) 2024-11-29 22:45:17 -05:00
Ji Yoon Rhee
a07c5ff38c more anims for haesol 2024-11-30 12:43:59 +09:00
Ji Yoon Rhee
7f0953ff91 bro 2024-11-28 13:36:08 +09:00
Ji Yoon Rhee
6722c3a5ed jump down attack implemented, damage dealing not yet done 2024-11-24 13:18:11 +09:00
Ji Yoon Rhee
9188514222 used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Ji Yoon Rhee
6ff8cec02b updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
Ji Yoon Rhee
bedd411254 repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
Ji Yoon Rhee
5b4757e1f9 created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in 2024-11-07 00:50:32 +09:00
Ji Yoon Rhee
14c96727b4 more animation montages for san-in 2024-11-03 13:49:16 +09:00
Ji Yoon Rhee
fe27f73e54 caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage 2024-10-31 22:47:55 +09:00
Ji Yoon Rhee
7ff2751492 state-based locomotion animation blueprint implemented for San-in AI 2024-10-10 20:35:55 +09:00
Ji Yoon Rhee
dfdf435b2b added more variation in haesol's default melee combo animation 2024-10-09 23:36:45 +09:00
benroshio
0c5e97cd70 Audio asset restructure/crafting and saving 2024-10-04 13:47:33 -04:00
Ji Yoon Rhee
05782979e9 worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
Ji Yoon Rhee
ef7be2cd84 Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1.
2024-08-08 10:11:22 +09:00
Ji Yoon Rhee
89bc3ecacb Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fbd43c1d23.
2024-08-08 10:04:56 +09:00
Ji Yoon Rhee
4682706487 Revert "push before merge"
This reverts commit 7405cd4205.
2024-08-08 10:03:07 +09:00
Ji Yoon Rhee
ca4ae06aef Reapply "push before merge"
This reverts commit 5b3217f2e6.
2024-08-08 10:00:47 +09:00
Ji Yoon Rhee
b62f72eb81 Reapply "added some comments to Haesol's implementation for passive skills"
This reverts commit e4628fcd9d.
2024-08-08 09:59:52 +09:00
Ji Yoon Rhee
e4628fcd9d Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fde4b47b80.
2024-08-08 09:52:06 +09:00
Ji Yoon Rhee
5b3217f2e6 Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:51:48 +09:00
Ji Yoon Rhee
7405cd4205 push before merge 2024-08-08 09:50:30 +09:00
Ji Yoon Rhee
fbd43c1d23 added some comments to Haesol's implementation for passive skills 2024-08-08 09:49:54 +09:00
Ji Yoon Rhee
8fd7b194f1 implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword 2024-08-08 09:49:24 +09:00
benroshio
66ea60f725 Pickup and block Fix 2024-07-19 18:43:52 -04:00
benroshio
8421e12653 Sound implementation for block attack and inventory 2024-07-19 15:09:12 -04:00
benroshio
5b111fd551 Buff added 2024-07-18 18:42:37 -04:00
Ji Yoon Rhee
21b5f7f53f blocking 2024-07-13 07:49:22 +09:00
Ji Yoon Rhee
79e9c28851 fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
Ji Yoon Rhee
75b078f5e3 created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
Ji Yoon Rhee
037d5442a5 inventory shows collected items, new anim BPs are created and modified for combat system 2024-06-22 09:55:29 +09:00