7heIVIaze
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68695fef60
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Skill Cooldown UI Implmement
Implement skill cooldown UI and add the skill structure
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2025-04-25 21:47:09 +09:00 |
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7heIVIaze
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7ab90f7625
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prepare to pull
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2025-04-24 22:03:43 +09:00 |
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Ji Yoon Rhee
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0a198096e8
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the font changes got wiped, re-pushing
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2025-04-24 21:54:15 +09:00 |
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benroshio
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d95d5284a6
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Merge branch 'Shiori'
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2025-04-24 01:16:46 -04:00 |
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benroshio
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d54a2187d2
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Assets re added
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2025-04-22 13:37:25 -04:00 |
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Ji Yoon Rhee
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8b01d76722
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changed the font for inventory item slot UI item
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2025-04-23 00:37:48 +09:00 |
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7heIVIaze
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ab50e701b2
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Update the Tornado of Haesol's ultimate skill
Make faster the tornado rising and larger the length of tornado
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2025-04-19 10:56:25 +09:00 |
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benroshio
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8a16a189df
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Footsteps implemented + Menu And Arrow sfx bug fixes
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2025-04-18 19:03:20 -04:00 |
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Ji Yoon Rhee
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31f89934a9
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haesol's ultimate skills almost finalized + WG_HPbars edit
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2025-04-17 22:03:01 +09:00 |
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7heIVIaze
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d7702d8ec0
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haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset and then pull from main
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2025-04-17 20:21:39 +09:00 |
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Ji Yoon Rhee
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c9c9fdbf3f
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changed the font for inventory + interaction WGs
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2025-04-16 23:22:33 +09:00 |
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7heIVIaze
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96f72616a7
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Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
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2025-04-09 13:56:27 +09:00 |
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7heIVIaze
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044238a67d
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Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
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2025-04-08 23:43:26 +09:00 |
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Ji Yoon Rhee
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4c233c7d0b
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sanin's ultimate related AOE material + animation clean up
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2025-04-05 23:52:46 +09:00 |
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7heIVIaze
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2d2091cf61
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Haesol Ult Skill Update and merge with main
Ultimate Skill Mechanism Updated, Use Spline and timeline
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2025-04-02 16:27:37 +09:00 |
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7heIVIaze
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d702c69825
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Haesol Ult Skill Update
Ultimate Skill Mechanism Updated, Use Spline and timeline
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2025-04-01 23:36:03 +09:00 |
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7heIVIaze
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e17418ac4a
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HP bar and ult update
Update Boss&AggroNPC HP Bar System and Heasol's Ult Skill
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2025-03-27 22:07:25 +09:00 |
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7heIVIaze
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06bb0cfcf0
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pull the level
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2025-03-22 09:59:58 +09:00 |
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Ji Yoon Rhee
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ee99037e92
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fixed the implementation after buggy merge for haesol passives and C skills
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2025-02-22 11:33:19 +09:00 |
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Ji Yoon Rhee
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649fcc81af
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added the low HP HUD overlay to player HUD
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2025-02-11 17:30:50 +09:00 |
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Ji Yoon Rhee
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a48f6238c3
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some post-source compile debugging for UI elements
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2025-02-03 23:16:13 +09:00 |
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benroshio
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7077da1397
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FMOD Bow and Sword fix
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2025-01-23 00:06:21 -05:00 |
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benroshio
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199476d607
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FMOD sword sounds
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2025-01-22 21:07:44 -05:00 |
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Ji Yoon Rhee
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c7e3a23400
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some changes for player HUD and crosshair
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2025-01-19 23:48:33 +09:00 |
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Ji Yoon Rhee
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9521525396
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player HUD updated
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2025-01-18 08:31:07 +09:00 |
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Ji Yoon Rhee
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06558f4de1
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map related changes
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2024-12-27 00:01:57 +09:00 |
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Ji Yoon Rhee
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a62710cc69
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circular timer
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2024-12-26 23:52:39 +09:00 |
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benroshio
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bff8f71353
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Merge remote-tracking branch 'origin/main'
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2024-11-29 22:24:36 -05:00 |
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Ji Yoon Rhee
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7f0953ff91
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bro
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2024-11-28 13:36:08 +09:00 |
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benroshio
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be75a5f486
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seen sound fix
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2024-11-18 17:02:49 -05:00 |
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Ji Yoon Rhee
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6ff8cec02b
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updated AI controllers to have a new base AI controller
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2024-11-19 00:06:48 +09:00 |
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Ji Yoon Rhee
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ef7b484a49
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bgm updated, sound volume sliders debugged
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2024-11-14 13:41:50 +09:00 |
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Ji Yoon Rhee
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566b802e47
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merge??
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2024-11-14 12:09:42 +09:00 |
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Ji Yoon Rhee
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f2dcfcea83
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ignored?
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2024-11-03 00:22:36 +09:00 |
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Ji Yoon Rhee
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5a0369cb38
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AI subtrees have been added, player rotation is based on player attacking
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2024-10-26 13:38:06 +09:00 |
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Ji Yoon Rhee
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6b9c29d295
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successfully merged with fmod-integration branch, tiles under the lake fixed
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2024-10-06 21:46:02 +09:00 |
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Ji Yoon Rhee
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c4e4d22c82
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
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Ji Yoon Rhee
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564f2a80cd
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crafting system is fully functional
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2024-09-17 00:05:53 +09:00 |
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Ji Yoon Rhee
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63d4092c2c
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level 1, block out started
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2024-09-15 08:48:19 +09:00 |
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Ji Yoon Rhee
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cf526110b3
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lmfao
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2024-09-10 10:46:13 +09:00 |
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Ji Yoon Rhee
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eeaf691a1a
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saving/loading systems successfully migrated to player controller
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2024-09-05 11:43:15 +09:00 |
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Ji Yoon Rhee
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682231dd0f
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the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
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2024-08-27 14:29:55 +09:00 |
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Ji Yoon Rhee
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d91704b9a7
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the NPC drops souls after being eliminated
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2024-08-22 23:23:44 +09:00 |
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Ji Yoon Rhee
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83e44925bf
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added attribute sets for each types of attack, optimized some functions
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2024-08-20 15:41:33 +09:00 |
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Ji Yoon Rhee
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05782979e9
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worked on AOE-Fire, integration is pretty much ok
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2024-08-10 08:57:30 +09:00 |
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Ji Yoon Rhee
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ef7be2cd84
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Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f132fdf791b4e83b91fa4a5beca5068f.
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2024-08-08 10:11:22 +09:00 |
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Ji Yoon Rhee
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f2d7767398
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Revert "delete water bottle + new interactables added"
This reverts commit 239c332514250299335d80967dd513ef555fef38.
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2024-08-08 10:11:18 +09:00 |
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Ji Yoon Rhee
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24d9282709
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Revert "added 3d interactables"
This reverts commit bd2326dd08a95acc833f8971acd07229894cc4ca.
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2024-08-08 10:11:14 +09:00 |
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Ji Yoon Rhee
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89bc3ecacb
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Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fbd43c1d23063d33d4a7f18fb7184690b6386e1b.
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2024-08-08 10:04:56 +09:00 |
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Ji Yoon Rhee
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51414ad189
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Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd93682a1776ea6fc4fbb287d67d6635.
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2024-08-08 10:04:45 +09:00 |
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