Commit Graph

273 Commits

Author SHA1 Message Date
benroshio
7d550155a9 Sanin rock start sound 2024-12-12 03:33:11 -05:00
Ji Yoon Rhee
d9e50199f2 here you go 2024-12-12 15:56:08 +09:00
benroshio
bbd2626ba0 level design pt 1 2024-12-11 14:07:06 -05:00
benroshio
48028f351a tree 3 2024-12-10 23:29:03 -05:00
benroshio
977ec85fdf tree 2 2024-12-10 21:57:21 -05:00
Ji Yoon Rhee
73f91af7a5 phew 2024-12-11 11:22:59 +09:00
benroshio
c34d2db90f tree 1 2024-12-10 18:04:27 -05:00
benroshio
485da9e6a8 tree removal 2024-12-10 16:46:41 -05:00
benroshio
450cd543cf Tree txt pt 1 redo 2024-12-10 16:43:18 -05:00
benroshio
3e17bfa293 Tree push no trees 2024-12-10 01:11:57 -05:00
Ji Yoon Rhee
b6130896ad migrated contents over to the new level 2024-12-07 23:54:39 +09:00
benroshio
c9d3deb757 Merge branch 'main' into fmod-integration 2024-12-07 02:16:51 -05:00
benroshio
aa99f726ef merge fix 2024-12-07 02:15:12 -05:00
sharon2pan
c296638c45 group enemy combat start 2024-12-06 20:05:01 -05:00
Ji Yoon Rhee
ef4b5a6fc0 hmmm 2024-12-07 08:08:44 +09:00
benroshio
b823fd4fe3 Map gen 2024-12-06 16:50:09 -05:00
benroshio
79df45fdec spring level mountain start 2024-12-05 02:09:00 -05:00
Ji Yoon Rhee
36dd224aca adjusted the parameters for rotation/zoom-in when aiming 2024-12-04 12:13:34 +09:00
Ji Yoon Rhee
f7067deab0 bow and arrows implementation started 2024-12-03 23:30:16 +09:00
Ji Yoon Rhee
a1d8ff8373 bow and arrows 2024-12-02 08:01:26 +09:00
benroshio
6ac6e1e768 mixing and rock 2024-12-01 16:20:18 -05:00
benroshio
3b6313da44 Big Update and fmod bank fixes 2024-12-01 15:55:22 -05:00
Ji Yoon Rhee
62ffea203d some changes with sword trails + retargeted bow anims for haesol 2024-12-01 00:02:11 +09:00
Ji Yoon Rhee
f16aa77dd5 bruh moment 2024-11-30 13:04:27 +09:00
benroshio
26bc8d26d1 Buncha sounds (sanin + buff sword) 2024-11-29 22:45:17 -05:00
Ji Yoon Rhee
a07c5ff38c more anims for haesol 2024-11-30 12:43:59 +09:00
benroshio
bff8f71353 Merge remote-tracking branch 'origin/main' 2024-11-29 22:24:36 -05:00
Ji Yoon Rhee
8253027429 bro pt 2 2024-11-28 13:37:14 +09:00
Ji Yoon Rhee
7f0953ff91 bro 2024-11-28 13:36:08 +09:00
sharon2pan
1a9335cf55 goblin blueprint+behavior tree continued 2024-11-27 23:29:23 -05:00
benroshio
af68286e15 Merge remote-tracking branch 'origin/main' 2024-11-26 02:17:57 -05:00
Ji Yoon Rhee
b327d5b260 added new animations for haesol bow and arrows 2024-11-25 21:33:26 +09:00
Ji Yoon Rhee
6722c3a5ed jump down attack implemented, damage dealing not yet done 2024-11-24 13:18:11 +09:00
sharon2pan
630b7dfc14 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2024-11-22 21:49:41 -05:00
sharon2pan
7527f8e20b random commit 2024-11-22 21:47:02 -05:00
sharon2pan
41192ade0f goblin implementation start 2024-11-22 21:44:10 -05:00
Ji Yoon Rhee
62c21f1d00 implemented san-in teleport base logic, need more aesthetic programmign 2024-11-23 11:39:26 +09:00
Ji Yoon Rhee
9188514222 used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
Ji Yoon Rhee
34f375eb8d resolved runtime errors with sanin's default attack, started teleport implementation 2024-11-19 22:39:57 +09:00
benroshio
be75a5f486 seen sound fix 2024-11-18 17:02:49 -05:00
Ji Yoon Rhee
6ff8cec02b updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
Ji Yoon Rhee
4bfad94952 a lot of commits 2024-11-14 23:28:56 +09:00
Ji Yoon Rhee
ef7b484a49 bgm updated, sound volume sliders debugged 2024-11-14 13:41:50 +09:00
Ji Yoon Rhee
26720f3bce why is it doing this to me? 2024-11-14 12:32:14 +09:00
Ji Yoon Rhee
94950b90d9 please help me 2024-11-14 12:30:21 +09:00
Ji Yoon Rhee
566b802e47 merge?? 2024-11-14 12:09:42 +09:00
Ji Yoon Rhee
adad96778b bruh moment 2024-11-14 12:08:36 +09:00
Ji Yoon Rhee
de62c9ecfa implemented and applied custom cel-shader post-process shader to interactables and characters 2024-11-12 22:24:56 +09:00
Ji Yoon Rhee
bedd411254 repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
Ji Yoon Rhee
e286d0c131 more assets downloaded 2024-11-09 11:04:40 +09:00
Ji Yoon Rhee
503d43a479 added anim montage for staggering 2024-11-08 10:05:10 +09:00
Ji Yoon Rhee
5b4757e1f9 created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in 2024-11-07 00:50:32 +09:00
Ji Yoon Rhee
14c96727b4 more animation montages for san-in 2024-11-03 13:49:16 +09:00
Ji Yoon Rhee
6efb2f6d6f added VFX to animation montages for San-in, death animation is implemented 2024-11-03 01:49:18 +09:00
Ji Yoon Rhee
cf75dcf849 proper commit 2024-11-03 00:23:01 +09:00
Ji Yoon Rhee
f2dcfcea83 ignored? 2024-11-03 00:22:36 +09:00
Ji Yoon Rhee
fe27f73e54 caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage 2024-10-31 22:47:55 +09:00
Ji Yoon Rhee
5a0369cb38 AI subtrees have been added, player rotation is based on player attacking 2024-10-26 13:38:06 +09:00
Ji Yoon Rhee
407090fc17 attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting 2024-10-22 23:08:27 +09:00
Ji Yoon Rhee
7ff2751492 state-based locomotion animation blueprint implemented for San-in AI 2024-10-10 20:35:55 +09:00
Ji Yoon Rhee
dfdf435b2b added more variation in haesol's default melee combo animation 2024-10-09 23:36:45 +09:00
Ji Yoon Rhee
a3aced30a6 states added to the base NPC 2024-10-08 21:40:00 +09:00
Ji Yoon Rhee
6b9c29d295 successfully merged with fmod-integration branch, tiles under the lake fixed 2024-10-06 21:46:02 +09:00
benroshio
db7dad84e9 Save/Crafting 2024-10-06 01:24:13 -04:00
benroshio
884a29e097 Merge branch 'main' into fmod-integration 2024-10-06 01:00:30 -04:00
benroshio
1d5762e49a push before merge 2024-10-06 00:56:28 -04:00
Ji Yoon Rhee
1e28ace4be perception added to the AI controller 2024-10-05 21:30:12 +09:00
benroshio
999bb75337 Combat Music 2024-10-04 18:41:43 -04:00
benroshio
659e8a3975 test 3 2024-10-04 15:22:12 -04:00
benroshio
5289ae8363 Test 2 2024-10-04 15:13:17 -04:00
benroshio
967bfe9d81 Asset test 2024-10-04 15:04:46 -04:00
benroshio
0c5e97cd70 Audio asset restructure/crafting and saving 2024-10-04 13:47:33 -04:00
Ji Yoon Rhee
ba74f12c4f created new NPC c++ class 2024-10-03 22:55:43 +09:00
Ji Yoon Rhee
a5540f5bbc attempt to lfs push 2024-10-03 22:50:33 +09:00
Ji Yoon Rhee
bf28ba6ab3 dude what 2024-09-28 10:07:53 +09:00
Ji Yoon Rhee
c4e4d22c82 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
benroshio
09aec720b3 Merge branch 'main' into fmod-integration 2024-09-25 17:00:44 -04:00
benroshio
79a0aec027 make git happy 2024-09-25 16:55:26 -04:00
benroshio
d365ddd9f3 haesol and crafting fix 2024-09-25 16:29:36 -04:00
Ji Yoon Rhee
564f2a80cd crafting system is fully functional 2024-09-17 00:05:53 +09:00
Ji Yoon Rhee
63d4092c2c level 1, block out started 2024-09-15 08:48:19 +09:00
Ji Yoon Rhee
cf526110b3 lmfao 2024-09-10 10:46:13 +09:00
Ji Yoon Rhee
eeaf691a1a saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
Ji Yoon Rhee
95f07b67ac saving/loading system re-implemented on main branch due to unprecedented bug 2024-08-31 11:50:26 +09:00
Ji Yoon Rhee
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Ji Yoon Rhee
e8cacbe1c7 the player character can automatically pick up souls 2024-08-22 23:24:14 +09:00
Ji Yoon Rhee
d91704b9a7 the NPC drops souls after being eliminated 2024-08-22 23:23:44 +09:00
Ji Yoon Rhee
83e44925bf added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Ji Yoon Rhee
05782979e9 worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
Ji Yoon Rhee
ef7be2cd84 Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1.
2024-08-08 10:11:22 +09:00
Ji Yoon Rhee
f2d7767398 Revert "delete water bottle + new interactables added"
This reverts commit 239c332514.
2024-08-08 10:11:18 +09:00
Ji Yoon Rhee
24d9282709 Revert "added 3d interactables"
This reverts commit bd2326dd08.
2024-08-08 10:11:14 +09:00
Ji Yoon Rhee
89bc3ecacb Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit fbd43c1d23.
2024-08-08 10:04:56 +09:00
Ji Yoon Rhee
51414ad189 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd.
2024-08-08 10:04:45 +09:00
Ji Yoon Rhee
4682706487 Revert "push before merge"
This reverts commit 7405cd4205.
2024-08-08 10:03:07 +09:00
Ji Yoon Rhee
322fbc3ade Revert "added some comments to Haesol's implementation for passive skills"
This reverts commit b888ddbe5d.
2024-08-08 10:01:34 +09:00
Ji Yoon Rhee
0e71da9cf4 Revert "created few AOE actor classes for future skill set usage"
This reverts commit a1a65b521f.
2024-08-08 10:01:18 +09:00
Ji Yoon Rhee
0f407eb9c4 Revert "push before merge"
This reverts commit 27e503b8b8.
2024-08-08 10:01:02 +09:00
Ji Yoon Rhee
2a923cdd7f Reapply "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5"
This reverts commit bf65a01a5f.
2024-08-08 10:00:54 +09:00
Ji Yoon Rhee
ca4ae06aef Reapply "push before merge"
This reverts commit 5b3217f2e6.
2024-08-08 10:00:47 +09:00