Ji Yoon Rhee
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6ff8cec02b
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updated AI controllers to have a new base AI controller
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2024-11-19 00:06:48 +09:00 |
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Ji Yoon Rhee
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4bfad94952
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a lot of commits
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2024-11-14 23:28:56 +09:00 |
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Ji Yoon Rhee
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503d43a479
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added anim montage for staggering
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2024-11-08 10:05:10 +09:00 |
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Ji Yoon Rhee
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5b4757e1f9
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created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in
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2024-11-07 00:50:32 +09:00 |
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Ji Yoon Rhee
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14c96727b4
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more animation montages for san-in
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2024-11-03 13:49:16 +09:00 |
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Ji Yoon Rhee
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6efb2f6d6f
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added VFX to animation montages for San-in, death animation is implemented
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2024-11-03 01:49:18 +09:00 |
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Ji Yoon Rhee
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fe27f73e54
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caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage
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2024-10-31 22:47:55 +09:00 |
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Ji Yoon Rhee
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5a0369cb38
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AI subtrees have been added, player rotation is based on player attacking
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2024-10-26 13:38:06 +09:00 |
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Ji Yoon Rhee
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7ff2751492
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state-based locomotion animation blueprint implemented for San-in AI
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2024-10-10 20:35:55 +09:00 |
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