Commit Graph

67 Commits

Author SHA1 Message Date
96f72616a7 Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 13:56:27 +09:00
044238a67d Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-08 23:43:26 +09:00
2aae5b391a edit level 2025-04-08 12:15:24 +09:00
34ddeeea05 edit level, add campfire asset, plants asset 2025-04-08 04:31:42 +09:00
1a8f87f2ec edit landscape 2025-04-06 21:02:44 +09:00
e150ec9cba edit level 2025-04-04 15:25:42 +09:00
2d2091cf61 Haesol Ult Skill Update and merge with main
Ultimate Skill Mechanism Updated, Use Spline and timeline
2025-04-02 16:27:37 +09:00
d702c69825 Haesol Ult Skill Update
Ultimate Skill Mechanism Updated, Use Spline and timeline
2025-04-01 23:36:03 +09:00
e17418ac4a HP bar and ult update
Update Boss&AggroNPC HP Bar System and Heasol's Ult Skill
2025-03-27 22:07:25 +09:00
06bb0cfcf0 pull the level 2025-03-22 09:59:58 +09:00
08a405291b implement goblin's damage to player 2025-03-10 21:30:51 +09:00
f267b0ecdf Haesol's Bow Animation Montage and Ult Skill Base 2025-03-06 23:31:15 +09:00
52d82da085 please work 2025-03-06 20:27:29 +09:00
aff36733c6 sanin's melee attack technical alpha 2025-02-27 21:36:21 +09:00
1d8fb26b83 goblin group combat 2025-02-27 14:59:23 +09:00
e7ae8a7f0e Fmod Assets Re-Added 2025-02-21 23:35:07 -05:00
f9a0194149 conflict fixed 2025-02-22 12:10:06 +09:00
231bc1b8f5 conflict fixed 2025-02-22 12:05:25 +09:00
2a5fdd4700 conflict fixed 2025-02-22 12:03:18 +09:00
46bb5b40d7 merge and conflict fix 2025-02-22 11:35:20 +09:00
e2af4eacd5 map changes (no major changes that affects the current gameplay 2025-02-21 20:15:31 +09:00
2cb52e12d0 Auto stash before merge of "main" and "origin/main" 2025-02-04 17:26:56 -05:00
7077da1397 FMOD Bow and Sword fix 2025-01-23 00:06:21 -05:00
199476d607 FMOD sword sounds 2025-01-22 21:07:44 -05:00
da686eda62 HOYA 2025-01-18 09:52:56 +09:00
72da8cc20a Map pt 1 2024-12-15 04:56:49 -05:00
7d550155a9 Sanin rock start sound 2024-12-12 03:33:11 -05:00
73f91af7a5 phew 2024-12-11 11:22:59 +09:00
3e17bfa293 Tree push no trees 2024-12-10 01:11:57 -05:00
36dd224aca adjusted the parameters for rotation/zoom-in when aiming 2024-12-04 12:13:34 +09:00
f7067deab0 bow and arrows implementation started 2024-12-03 23:30:16 +09:00
a1d8ff8373 bow and arrows 2024-12-02 08:01:26 +09:00
6ac6e1e768 mixing and rock 2024-12-01 16:20:18 -05:00
3b6313da44 Big Update and fmod bank fixes 2024-12-01 15:55:22 -05:00
62ffea203d some changes with sword trails + retargeted bow anims for haesol 2024-12-01 00:02:11 +09:00
f16aa77dd5 bruh moment 2024-11-30 13:04:27 +09:00
a07c5ff38c more anims for haesol 2024-11-30 12:43:59 +09:00
7f0953ff91 bro 2024-11-28 13:36:08 +09:00
b327d5b260 added new animations for haesol bow and arrows 2024-11-25 21:33:26 +09:00
6722c3a5ed jump down attack implemented, damage dealing not yet done 2024-11-24 13:18:11 +09:00
62c21f1d00 implemented san-in teleport base logic, need more aesthetic programmign 2024-11-23 11:39:26 +09:00
9188514222 used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack 2024-11-22 23:11:23 +09:00
34f375eb8d resolved runtime errors with sanin's default attack, started teleport implementation 2024-11-19 22:39:57 +09:00
6ff8cec02b updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
4bfad94952 a lot of commits 2024-11-14 23:28:56 +09:00
ef7b484a49 bgm updated, sound volume sliders debugged 2024-11-14 13:41:50 +09:00
94950b90d9 please help me 2024-11-14 12:30:21 +09:00
566b802e47 merge?? 2024-11-14 12:09:42 +09:00
de62c9ecfa implemented and applied custom cel-shader post-process shader to interactables and characters 2024-11-12 22:24:56 +09:00
bedd411254 repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00