Commit Graph

71 Commits

Author SHA1 Message Date
261dcd4617 Haesol's Ult and update AI behavior
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 16:48:39 +09:00
e1e66072d8 Haesol's Ult and update AI behavior(recorver health), ready to pull from main
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 16:19:28 +09:00
e8d52017be changed the player movement speed to be in accordance with the size of the new level 2025-04-09 11:44:16 +09:00
494bbedc21 added an option to differentiate hit SFXs for aggroNPCs 2025-03-23 11:59:39 +09:00
3c6aa5bb7e Haesol's skill update
Haesol's C skill and Ult skill updated.
2025-03-17 22:52:18 +09:00
f267b0ecdf Haesol's Bow Animation Montage and Ult Skill Base 2025-03-06 23:31:15 +09:00
b420d87b72 attempted to fix the weird input consumption issues, but no solid improvements 2025-02-28 00:01:15 +09:00
1d8fb26b83 goblin group combat 2025-02-27 14:59:23 +09:00
0cb5fdfa98 vulnerability state added with some animation debug 2025-02-23 21:16:57 +09:00
ee99037e92 fixed the implementation after buggy merge for haesol passives and C skills 2025-02-22 11:33:19 +09:00
627dd7e0b4 implement haesol's passive 2025-02-17 17:16:49 +09:00
a1577404f7 Implement Haesol's Passive Skill 2025-02-17 16:06:53 +09:00
2be378be48 add VFXs to weapons when hit an object 2025-01-19 23:44:10 +09:00
1a68af690f some minor changes on player character and the player HUD 2024-12-26 23:55:17 +09:00
b6130896ad migrated contents over to the new level 2024-12-07 23:54:39 +09:00
c296638c45 group enemy combat start 2024-12-06 20:05:01 -05:00
ef4b5a6fc0 hmmm 2024-12-07 08:08:44 +09:00
36dd224aca adjusted the parameters for rotation/zoom-in when aiming 2024-12-04 12:13:34 +09:00
f7067deab0 bow and arrows implementation started 2024-12-03 23:30:16 +09:00
a1d8ff8373 bow and arrows 2024-12-02 08:01:26 +09:00
7f0953ff91 bro 2024-11-28 13:36:08 +09:00
41192ade0f goblin implementation start 2024-11-22 21:44:10 -05:00
6ff8cec02b updated AI controllers to have a new base AI controller 2024-11-19 00:06:48 +09:00
de62c9ecfa implemented and applied custom cel-shader post-process shader to interactables and characters 2024-11-12 22:24:56 +09:00
5a0369cb38 AI subtrees have been added, player rotation is based on player attacking 2024-10-26 13:38:06 +09:00
1e28ace4be perception added to the AI controller 2024-10-05 21:30:12 +09:00
c4e4d22c82 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
cf526110b3 lmfao 2024-09-10 10:46:13 +09:00
eeaf691a1a saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
95f07b67ac saving/loading system re-implemented on main branch due to unprecedented bug 2024-08-31 11:50:26 +09:00
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
05782979e9 worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
ef7be2cd84 Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1.
2024-08-08 10:11:22 +09:00
51414ad189 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6fa5e7dcbd.
2024-08-08 10:04:45 +09:00
4682706487 Revert "push before merge"
This reverts commit 7405cd4205.
2024-08-08 10:03:07 +09:00
0e71da9cf4 Revert "created few AOE actor classes for future skill set usage"
This reverts commit a1a65b521f.
2024-08-08 10:01:18 +09:00
0f407eb9c4 Revert "push before merge"
This reverts commit 27e503b8b8.
2024-08-08 10:01:02 +09:00
ca4ae06aef Reapply "push before merge"
This reverts commit 5b3217f2e6.
2024-08-08 10:00:47 +09:00
9c5c627276 Reapply "created few AOE actor classes for future skill set usage"
This reverts commit 420f46c7d3.
2024-08-08 10:00:31 +09:00
c9c2c13591 Revert "Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5"
This reverts commit 122103a778, reversing
changes made to e4628fcd9d.
2024-08-08 09:59:18 +09:00
122103a778 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2024-08-08 09:53:25 +09:00
420f46c7d3 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4.
2024-08-08 09:51:57 +09:00
5b3217f2e6 Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:51:48 +09:00
27e503b8b8 push before merge 2024-08-08 09:51:34 +09:00
a1a65b521f created few AOE actor classes for future skill set usage 2024-08-08 09:51:27 +09:00
7405cd4205 push before merge 2024-08-08 09:50:30 +09:00
6fa5e7dcbd created few AOE actor classes for future skill set usage 2024-08-08 09:50:14 +09:00
8fd7b194f1 implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword 2024-08-08 09:49:24 +09:00
70f19789b1 Revert "created few AOE actor classes for future skill set usage"
This reverts commit 6b44048ac4.
2024-08-08 09:22:02 +09:00
42fd02358c Revert "push before merge"
This reverts commit f13816d379.
2024-08-08 09:21:51 +09:00