a3eb9bf34d
Try to fix Craft/Cook Widget and merge
2025-05-10 11:09:12 +09:00
6cc1f0f503
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
2025-05-09 21:44:39 +09:00
5eeacc4eeb
merge
2025-05-09 21:44:32 +09:00
73d50b0882
treasure chest (for sound designers)
2025-05-09 21:35:45 +09:00
0a2353eb24
merge
2025-05-09 17:00:06 +09:00
76dfbba704
Made Dialogue Eye Close/Open Animation, Fix Bugs
2025-05-09 16:43:30 +09:00
12b6657adf
modeling bridge asset
2025-05-09 14:33:37 +09:00
f632fe17b2
organizing asset folders
2025-05-09 03:01:35 +09:00
2a64c6f684
solve merge confliction
2025-05-07 21:16:09 +09:00
95c35329e9
Make Game Instance and a structure to manage lore data. And Fix Haesol's AOE Skill bugs, mobs group battle
2025-05-07 21:10:05 +09:00
1da96a5dc3
edit level - bunny boss area, gobiln combat area
2025-05-07 15:19:59 +09:00
145aa6f0be
DRAGON SOUNDS RAAHHHH
2025-05-06 23:10:23 -04:00
ecbef9d6ae
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
2025-05-06 20:37:02 +09:00
314e940487
Fix Puzzle area respawn error.
2025-05-06 20:36:55 +09:00
8fa0c08c0f
Auto stash before merge of "main" and "origin/main"
2025-05-05 19:09:35 -04:00
670df2f1c3
edit level, add item box
2025-05-05 23:57:39 +09:00
ff3e39ab4d
deleted the unnecessary puzzle field AOE blueprint from the sprink_test map
2025-05-05 20:30:18 +09:00
635c4bfb04
improved dialogue system for puzzle NPC
2025-05-05 20:29:29 +09:00
56630f16bf
treasure chest BP
2025-05-05 20:29:00 +09:00
b7a4095ee3
Resolve conflict: use remote version of dragon_ult_uncut.uasset
2025-05-05 20:23:35 +09:00
172659a9c7
merge and edit level
2025-05-05 20:21:27 +09:00
c1b2d91c28
Improve dialogue system
...
remove base hud and add to viewport the dialogue system when dialoguing. and add sprites of bunnies for testing
2025-05-05 19:23:17 +09:00
97670c3df5
bug fix puzzle start event, and implement failed to use mana cuz of insufficient mana
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change use mana logic and using haesol's skill logic. change replying logic by updating istrigger
2025-05-04 22:30:40 +09:00
f44eb40592
change the logic of puzzle start
2025-05-04 00:37:10 +09:00
0fa45e41c5
i added the bunny NPC and stuff, please use my version of the map file
2025-05-04 00:21:47 +09:00
4a9bd8766d
added some more dialogues and useful assets like tree ribbons(?) and treasure chest
2025-05-04 00:21:05 +09:00
dfad2e0010
BTTs abstracted to use for both types of NPCs + bunny NPC can use dialogue to indicate puzzle success/fail
2025-05-04 00:17:38 +09:00
ba805ee70b
add treeribbon asset
2025-05-03 13:06:26 +09:00
d0980840ad
complete merge
2025-05-03 08:52:55 +09:00
1d0927426c
dragon sounds added in fmod also water footsteps no collisions yet
2025-05-02 14:02:37 -04:00
d23ae431f6
merge
2025-05-02 23:59:49 +09:00
981d34b6e1
Improve dialogue system and mana
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Made Dialogue Button to skip and go next line, and add mana use function to have boolean value return
2025-05-02 23:57:48 +09:00
acbe5e2541
edit level - new combat area, waterbottle item arrangement
2025-05-02 19:19:09 +09:00
ac80d9cc3e
add HouseofChangwon asset and buliding basecamp
2025-05-02 14:57:09 +09:00
34d500dfb7
merge
2025-05-02 11:11:14 +09:00
8b76377bb4
added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
2025-05-01 23:50:59 +09:00
8df0a34483
Improve the dialogue system
...
Change values in data table, fix the logic when the dialogue widget is valid in dialogue component
2025-05-01 23:15:49 +09:00
7f32f2740a
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
2025-05-01 21:28:19 +09:00
850726d685
prepare for pull
2025-05-01 21:27:22 +09:00
4e1bfde84b
updated the map from the updates in puzzle NPC + changed the fonts for the dialogue WG
2025-05-01 19:09:02 +09:00
d778a0b0e7
fixed some dialogue options and added korean trasnlations
2025-05-01 19:08:20 +09:00
84cfc72ef9
merge for dragon anims
2025-05-01 19:07:30 +09:00
38fe73dee0
i forgot to add this on the first commit
2025-05-01 19:07:07 +09:00
36ba2fc70a
minor rig changes, i don't even know what they are so you can probably ignore them
2025-05-01 19:06:45 +09:00
f0b55cacaf
BT: bunny state can go fleeing <--> seen
2025-05-01 19:06:11 +09:00
f746612cbd
Fix Cooldown System & UI Bugs, and solved pull confliction
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Fix the cooldown ui bugs by changing some nodes in haesol, and change some variables name in the structure. make a sample reply system for angela
2025-05-01 13:02:35 +09:00
75c36782a9
Implemented dialogue system and dialogue UI prototype
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Implemented Dialogue System using dialogue Component and Interface, make Dialogue UI Prototype, and change the data type of the characters to be displayed in the UI in source code
2025-05-01 12:23:10 +09:00
5e8425c505
added the scripts in the dialogue DT and translated in Korean
2025-05-01 00:03:46 +09:00
28b3894640
Bug Fix
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Aggro NPC's Set Moevement Speed interface Function
2025-04-29 22:16:20 +09:00
b8e2c42e0f
fixed some buggies
2025-04-29 22:10:51 +09:00