Commit Graph

16 Commits

Author SHA1 Message Date
c4e4d22c82 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
564f2a80cd crafting system is fully functional 2024-09-17 00:05:53 +09:00
cf526110b3 lmfao 2024-09-10 10:46:13 +09:00
eeaf691a1a saving/loading systems successfully migrated to player controller 2024-09-05 11:43:15 +09:00
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
e8cacbe1c7 the player character can automatically pick up souls 2024-08-22 23:24:14 +09:00
7c5833f033 implemented pick up item 2024-06-17 23:38:43 +09:00
18abbad56d changed some input-related code in player charac controller 2024-06-11 21:53:04 +09:00
264db39cc1 included the input mapping contexts to character.cpp and playercharaccontroller.cpp. need to replace the interact to character 2024-06-09 22:25:09 +09:00
d51ec24938 set up input mapping in hwanyoung2 character 2024-06-08 23:26:38 +09:00
368bbfd2a8 abstract weapon class 2024-02-02 19:55:36 -05:00
b7a583ab27 some more progress to inventory system 2023-12-27 20:29:00 +09:00
ce5240bfd9 i'm losing my mind wtf is this 2023-12-26 23:33:12 +09:00
6235bcb85c idk if i'm doing this correctly bro please help me lord 2023-12-25 16:47:15 +09:00
36bcb08c75 in the middle of implementing the controller 2023-11-27 19:22:22 -05:00
01555c3ccf initial stuff hopefully this works 2023-10-09 19:37:22 -04:00