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neroberovero/Illusion-UE5
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736 Commits 8 Branches 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Ji Yoon Rhee
cdd5f7f67a debugging for inventory system 2025-02-03 23:12:46 +09:00
Ji Yoon Rhee
c4e4d22c82 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
Ji Yoon Rhee
564f2a80cd crafting system is fully functional 2024-09-17 00:05:53 +09:00
Ji Yoon Rhee
cf526110b3 lmfao 2024-09-10 10:46:13 +09:00
Ji Yoon Rhee
682231dd0f the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Ji Yoon Rhee
18abbad56d changed some input-related code in player charac controller 2024-06-11 21:53:04 +09:00
Ji Yoon Rhee
264db39cc1 included the input mapping contexts to character.cpp and playercharaccontroller.cpp. need to replace the interact to character 2024-06-09 22:25:09 +09:00
Ji Yoon Rhee
76d375aae5 major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI 2024-01-01 21:54:48 +09:00
Ji Yoon Rhee
b7a583ab27 some more progress to inventory system 2023-12-27 20:29:00 +09:00
Ji Yoon Rhee
ce5240bfd9 i'm losing my mind wtf is this 2023-12-26 23:33:12 +09:00
Ji Yoon Rhee
6235bcb85c idk if i'm doing this correctly bro please help me lord 2023-12-25 16:47:15 +09:00
Ji Yoon Rhee
01555c3ccf initial stuff hopefully this works 2023-10-09 19:37:22 -04:00
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