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265ffbd703
solved merge confliction
main
7heIVIaze
2025-06-18 17:31:45 +09:00
5ad401c69b
merge imoogi's logic to BP_Imoogi, and created GogwanDaemyeon prototype
7heIVIaze
2025-06-18 17:23:00 +09:00
e251f66a9f
added the shop NPC in the base camp
Ji Yoon Rhee
2025-06-17 23:30:15 +09:00
3c48d70772
restored wiped-out changes for some BTTs and BTs for all NPCs
Ji Yoon Rhee
2025-06-17 23:29:32 +09:00
49c116f0a6
added the BT for gogwandaemyeon
Ji Yoon Rhee
2025-06-17 23:28:33 +09:00
3c229cf256
commit before pull
7heIVIaze
2025-06-16 12:00:09 +09:00
41a5695a20
added the shop NPC in the base camp
Ji Yoon Rhee
2025-06-15 23:28:35 +09:00
96d2aa6ee7
rearranging of files and modified NPC bp because of them
Ji Yoon Rhee
2025-06-15 23:28:01 +09:00
42d4e6e50f
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
Ji Yoon Rhee
2025-06-15 20:18:54 +09:00
fe88ac288d
fixed the null pointer runtime errors for haesol's ult AOEs + changed the VFX for projectile hit
Ji Yoon Rhee
2025-06-15 20:18:38 +09:00
37d2298a20
fixed sanin's behavior getting canceled every time she takes dmg
Ji Yoon Rhee
2025-06-15 20:17:21 +09:00
9ba0021091
edit level - block road
wonjoon
2025-06-14 09:58:23 +09:00
8f56e9b45d
improved shop HUD graphics + filtered tradable items in the item DB
Ji Yoon Rhee
2025-06-13 22:23:37 +09:00
ee2f28b5e9
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-06-13 21:50:20 +09:00
39d60570ec
created AOE attack indicator
7heIVIaze
2025-06-13 21:50:12 +09:00
bda771210b
added the change attack mode BTT
Ji Yoon Rhee
2025-06-13 21:41:49 +09:00
f546a5cf07
imoogi prototype
7heIVIaze
2025-06-13 20:10:24 +09:00
cdd5f3b1f0
added the combo-based dmg increment for haesol's melee combo attack
Ji Yoon Rhee
2025-06-12 21:20:27 +09:00
856e538db2
adjusted the size of the shop AOE to prevent randomizing set after player jumps
Ji Yoon Rhee
2025-06-12 21:10:44 +09:00
7b77506bbd
projectile logic for imoogi
Ji Yoon Rhee
2025-06-12 21:09:01 +09:00
cb043f1a6d
fixed the dissolving VFX issue for sanin
Ji Yoon Rhee
2025-06-11 10:08:39 +09:00
be0d3fdde0
added the death dissolving material; need to apply the material to all meshes in sanin (WIP)
Ji Yoon Rhee
2025-06-10 23:15:51 +09:00
f6bbeb4380
modified the AOE randomize item filter
Ji Yoon Rhee
2025-06-09 23:12:32 +09:00
89fb53f538
buff item logic modified + test buff item
Ji Yoon Rhee
2025-06-09 23:12:07 +09:00
25b9886b69
shop HUD - extra functionalities
Ji Yoon Rhee
2025-06-09 23:09:51 +09:00
85ce1bba99
Impelemented Teleport system of Haetae Statue
7heIVIaze
2025-06-09 22:07:12 +09:00
9cff9cd35b
merge
7heIVIaze
2025-06-08 08:57:02 +09:00
4aa88f405b
shop HUD functionality complete; need to improve aesthetics of the HUD
Ji Yoon Rhee
2025-06-08 00:02:32 +09:00
d27651e474
edit level - San-in cave, Base Camp level
wonjoon
2025-06-07 00:24:33 +09:00
8c238093da
added BlueprintCallable specifier to BuyTradableItems() event
Ji Yoon Rhee
2025-06-06 22:02:07 +09:00
a34821b9c8
updated the tradeable quantity limit in inventory item struct, and created floating damage number prototype.
7heIVIaze
2025-06-05 19:38:25 +09:00
36727688ac
tested commit
7heIVIaze
2025-06-04 18:23:40 +09:00
1096753f5f
Improved ShopAOE logic and made blueprint prototype
7heIVIaze
2025-06-02 22:06:16 +09:00
051c65fde0
Attach E skill Effect on Haesol's Foot. Create ShopAOE/NPCActor cpp class
7heIVIaze
2025-06-02 18:16:58 +09:00
ab9fd60b77
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-05-29 23:41:07 +09:00
3a7616aa67
solved merge conflict
7heIVIaze
2025-05-29 23:40:58 +09:00
ec62ea97ad
re-loads the inventory HUD after crafting/cooking inside crafting HUD
Ji Yoon Rhee
2025-05-29 22:59:38 +09:00
0a9dd8a758
forced sanin's gonggi-nori to be 4th dan upon phase 2 + buffed sanin's HP
Ji Yoon Rhee
2025-05-29 22:41:43 +09:00
dfe1b5a52c
Fix Haesol AOE skill aiming view
7heIVIaze
2025-05-29 22:36:12 +09:00
0e1084ac0e
added physics to haesol's hair for experimenting
Ji Yoon Rhee
2025-05-29 22:26:25 +09:00
8e32e9074e
fixed the weird body slam knockback collision issues
Ji Yoon Rhee
2025-05-29 22:24:55 +09:00
e571b0932f
edited some default combo attack logic in preparation for tkd animation montage
Ji Yoon Rhee
2025-05-29 22:23:59 +09:00
c3778c285d
modified fall dmg logic
Ji Yoon Rhee
2025-05-29 22:23:18 +09:00
9b327e6ab9
deleted unused animations for korean traditional martial arts folder
Ji Yoon Rhee
2025-05-29 22:16:14 +09:00
b43fd15221
editted falling damage logic, damage info
7heIVIaze
2025-05-28 11:21:18 +09:00
b04974ac12
Implement fall damage/death, and C skill projectile trajectory render
7heIVIaze
2025-05-27 14:46:57 +09:00
c2cf8b2b9d
Fix arrow stuck bug, and implemented losing honbaek logic prototype upon death
7heIVIaze
2025-05-27 14:29:17 +09:00
b753e8707f
Merge Conflict Solved
7heIVIaze
2025-05-25 22:37:47 +09:00
8d90c2dd92
Transparent bug fix, and fixed reload animation to only play on the upper body
7heIVIaze
2025-05-25 22:20:59 +09:00
3a470a2ff3
added an aura VFX that activates/deactivates when the Q skill is active/inactive
Ji Yoon Rhee
2025-05-25 19:41:23 +09:00
520fe1c965
moved around some ability related variables and functions to BP_playercharacter
Ji Yoon Rhee
2025-05-25 19:06:28 +09:00
8a9dd1a782
implemented the slash trace
Ji Yoon Rhee
2025-05-25 14:51:26 +09:00
187887d408
Merge issue
7heIVIaze
2025-05-23 23:38:01 +09:00
3e56f86fac
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-05-23 23:32:10 +09:00
1ec5ec1344
Update Transparent Wall/Tree/Blocks logic
7heIVIaze
2025-05-23 23:32:00 +09:00
d12278654b
deleted old sprink map, updated the sprink-test level with updated versions of NPCs
Ji Yoon Rhee
2025-05-23 22:24:00 +09:00
49f3f57206
changed the collision settings a bit to block visibility channel for all AggroNPCs
Ji Yoon Rhee
2025-05-23 22:23:18 +09:00
9211a68e25
not exactly sure what i changed, but please keep the changes, just in case
Ji Yoon Rhee
2025-05-23 22:22:40 +09:00
44c243481c
enhanced slash trace using box traces; need to integrate with the current melee attack logic
Ji Yoon Rhee
2025-05-23 22:22:12 +09:00
73da1294ba
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-05-23 17:15:23 +09:00
945cd6d93b
Tested Transparent wall for player's convenience, and change camera offset while using C/Ult skill
7heIVIaze
2025-05-23 17:14:32 +09:00
5542ecfe46
retargeter changes, used for retargeting anims for dokkaebi
Ji Yoon Rhee
2025-05-21 21:37:04 +09:00
c299589e77
minor map changes
Ji Yoon Rhee
2025-05-21 21:36:32 +09:00
c9677287c1
some build-related config changes
Ji Yoon Rhee
2025-05-21 21:36:14 +09:00
1c374899d0
fixed the tree trunk material issue
Ji Yoon Rhee
2025-05-21 21:35:12 +09:00
659cf11f43
got rid of the corrupt source files for SFXs and re-imported them back into the project
Ji Yoon Rhee
2025-05-21 21:26:39 +09:00
9b3041b9b8
update raycast logic for interaction
7heIVIaze
2025-05-20 23:07:29 +09:00
94798ecf8a
Fixed Critical Bug, Item Duplicating Bug
7heIVIaze
2025-05-15 09:49:39 +09:00
bd8500f558
merging
7heIVIaze
2025-05-14 21:58:13 +09:00
9aa7510904
Missing text has benn translated, and fixed bugs.
7heIVIaze
2025-05-14 21:53:55 +09:00
fd4946bed4
edit level detail
wonjoon
2025-05-14 21:36:50 +09:00
a2a22cf785
miscellaneous changes in dokkaebi NPC before BIC 1st round submission
Ji Yoon Rhee
2025-05-14 21:24:00 +09:00
bba549ff31
last minute hot fixes
Ji Yoon Rhee
2025-05-14 21:02:13 +09:00
ac143ca79d
Bug fix inventory
7heIVIaze
2025-05-14 20:51:11 +09:00
55c55dce92
try to match any aspect ratio
7heIVIaze
2025-05-14 14:42:21 +09:00
f934f405bc
Finished Localization, change save&load logic to get correct player's start location in each level.
7heIVIaze
2025-05-14 14:12:01 +09:00
02b3180005
minor map change but please keep this
Ji Yoon Rhee
2025-05-14 11:42:36 +09:00
8490eb1a58
minor changes but please keep it for dialogue system
Ji Yoon Rhee
2025-05-14 11:42:10 +09:00
75835e287a
louder gonggi sfx
Ji Yoon Rhee
2025-05-14 11:41:46 +09:00
49b58cf21b
haesol's ultimate gauge point changed back to 60
Ji Yoon Rhee
2025-05-14 11:41:29 +09:00
36548c6de1
let's debug this after the deadline and just submit
Ji Yoon Rhee
2025-05-14 11:40:56 +09:00
1f10f4e54f
Louder Gonggi Stone
Chaz
Hozach (Audio)
2025-05-13 21:53:33 -04:00
5efb3686d0
Audio Mixing tweaks + Player Damage Sound
benroshio
2025-05-13 15:01:10 -04:00
930e5bf2df
Update to Dialogue Table with Angela's changes.
Hozach (Audio)
2025-05-13 12:57:12 -04:00
c51b89e61c
Plugged in pansori dialogue sounds!
Hozach (Audio)
2025-05-13 12:49:30 -04:00
9e86a9abfa
dokkaebi has its attack weapon now
Ji Yoon Rhee
2025-05-13 23:24:37 +09:00
512081998e
Merge
7heIVIaze
2025-05-13 22:43:45 +09:00
17afa9b470
added the stagger anim montage as variable
Ji Yoon Rhee
2025-05-13 22:39:28 +09:00
be5b88d38c
added cooking SFX to cooking HUD widget
Ji Yoon Rhee
2025-05-13 22:38:55 +09:00
ecbb987836
added the player start in the tutorial cave
Ji Yoon Rhee
2025-05-13 22:38:31 +09:00
4330a2b1a0
FINALLY DOKKAEBI RELATED FILES ARE UPLOADING
Ji Yoon Rhee
2025-05-13 22:37:50 +09:00
725c7b4059
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-05-13 22:29:09 +09:00
e84a0bd09c
dokkaebi skeletal mesh
Ji Yoon Rhee
2025-05-13 22:28:18 +09:00
6b0ac6a201
dokkaebi materials please work please please
Ji Yoon Rhee
2025-05-13 22:25:14 +09:00
c4c90be427
deleted some stuff related to dokkaebi 2
Ji Yoon Rhee
2025-05-13 22:24:09 +09:00
8b99f46832
deleted some stuff related to dokkaebi
Ji Yoon Rhee
2025-05-13 22:22:34 +09:00
33a385c765
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-05-13 22:14:19 +09:00
bd08317709
Update Inventory Widget to Have Options&Localization and ready to localization
7heIVIaze
2025-05-13 22:14:12 +09:00
59f0d04da9
overwrite haesol
Ji Yoon Rhee
2025-05-13 21:29:19 +09:00
49e26b489b
Merge
7heIVIaze
2025-05-13 17:50:43 +09:00