Commit Graph

18 Commits

Author SHA1 Message Date
MarcoHampel
94e7b67d97 Updated Enemy AI System to use STRIPS 2024-02-12 02:23:19 -05:00
MarcoHampel
95a3f673f0 BIG UPDATE: Added Shoot Effect and models 2024-01-09 00:13:06 -05:00
Madhav Kapa
65526e320a temp push for conflict resolve 2023-06-01 09:39:26 -07:00
ccdd618d5e changes to astronaut prefab 2023-06-01 11:52:41 -04:00
47b25269f1 robot stuff in dev 2023-05-31 11:12:43 -04:00
77ba05e7dc fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system 2023-05-29 00:16:05 -04:00
461a297e12 minor bug fixes, settings menu fixed, tutorial fixes 2023-05-18 00:08:40 -04:00
d0ea8b29ac major fixes, updated with vertical aiming, updated with menu to change sensitivity 2023-05-11 20:14:49 -04:00
aafb240391 fixed camera system and brightened recipticles 2023-05-10 23:59:58 -04:00
52de70fcb1 added GUI and pausing and finished death 2023-04-22 03:18:21 -04:00
c4094b169c imported music, added combat and death 2023-04-21 03:30:43 -04:00
3b31797ce4 resource limits added 2023-04-17 22:29:21 -04:00
d4e49ea8e5 fixed camera rotation bug
As player ran in a straight line, camera lag causes camera to rotate slightly. Fixed this bug by changing Cinemachine Freelook 'orbit binding mode' to 'lock to target on assign' mode. Player runs in straight line now!
2023-04-08 01:32:28 -04:00
729751b57f fixed item system 2023-04-03 23:00:18 -04:00
260ca88656 updated shoot mechanics 2023-04-03 19:23:20 -04:00
174e912d1f gun elements added and uvs updated to better space out texture. 2023-04-03 11:02:34 -04:00
c2debdccc2 gun dev 2023-03-27 18:49:30 -04:00
bb3e31030b first push 2 2023-03-13 19:59:59 -04:00