Commit Graph

105 Commits

Author SHA1 Message Date
Madhav Kapa
65526e320a temp push for conflict resolve 2023-06-01 09:39:26 -07:00
Madhav Kapa
cd4a853c24 set astro to active 2023-06-01 09:11:37 -07:00
Madhav Kapa
e741eb1c5e Implemented Steamlobby manager with player support 2023-06-01 09:06:43 -07:00
f3949c7190 crypod prefab 2023-06-01 11:58:48 -04:00
ccdd618d5e changes to astronaut prefab 2023-06-01 11:52:41 -04:00
5f293bba82 crypod added 2023-06-01 11:47:55 -04:00
Madhav Kapa
15acc720f8 Fixed mixed up scene assets 2023-06-01 08:15:50 -07:00
Madhav Kapa
d058d35aea updated scene 2023-06-01 08:06:41 -07:00
Madhav Kapa
49efee80e2 Steam lobby implemented 2023-06-01 08:03:48 -07:00
c7647c8097 spawnable stuff 2023-05-31 15:50:04 -04:00
3656e8a4d5 removed prints 2023-05-31 15:36:32 -04:00
cd53605290 debugging 2023-05-31 15:27:10 -04:00
1c7387e73a messing with this 2023-05-31 15:19:29 -04:00
5847d71676 SO MUCH SCUFFEDNESS 2023-05-31 15:12:09 -04:00
68a30bb1bd changes 2023-05-31 13:03:04 -04:00
d804182020 Merge branch 'main' of https://github.com/firez2469/station_obscurum_temp 2023-05-31 12:51:46 -04:00
8dd1b574a7 temp changes 2023-05-31 12:50:05 -04:00
Madhav Kapa
660805d5c0 Linux Graphics API Change 2023-05-31 12:49:14 -04:00
6a28112faa fishy facepunch 2023-05-31 12:47:21 -04:00
12779859cd fishnet setup 2023-05-31 12:36:33 -04:00
b6816ecf79 multiplayer scene setup 2023-05-31 11:37:35 -04:00
a001fe1b04 fishnet installed 2023-05-31 11:32:21 -04:00
47b25269f1 robot stuff in dev 2023-05-31 11:12:43 -04:00
77ba05e7dc fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system 2023-05-29 00:16:05 -04:00
461a297e12 minor bug fixes, settings menu fixed, tutorial fixes 2023-05-18 00:08:40 -04:00
7f2dc9d2e3 fixed door that has no collider 2023-05-17 00:17:21 -04:00
b934212301 optimized level, updated shooting system, and fixed enemy death still causing damage bug 2023-05-17 00:15:44 -04:00
d0ea8b29ac major fixes, updated with vertical aiming, updated with menu to change sensitivity 2023-05-11 20:14:49 -04:00
aafb240391 fixed camera system and brightened recipticles 2023-05-10 23:59:58 -04:00
d90419f579 slight modifications to assets' 2023-04-22 15:56:22 -04:00
52de70fcb1 added GUI and pausing and finished death 2023-04-22 03:18:21 -04:00
c4094b169c imported music, added combat and death 2023-04-21 03:30:43 -04:00
0b7b2515d1 updated input manager and start screen, added license 2023-04-18 14:14:43 -04:00
6d2d0e4c4d updated 2023-04-18 00:29:51 -04:00
3b31797ce4 resource limits added 2023-04-17 22:29:21 -04:00
5c76e75d38 updated start menu, added beacon 2023-04-17 18:23:47 -04:00
bfd1b3cc5b updated game with new start screen 2023-04-17 00:22:07 -04:00
2815cfe844 updated with enemy 2023-04-10 23:58:47 -04:00
deda6a7810 Added Site Data 2023-04-09 22:30:54 -04:00
d4e49ea8e5 fixed camera rotation bug
As player ran in a straight line, camera lag causes camera to rotate slightly. Fixed this bug by changing Cinemachine Freelook 'orbit binding mode' to 'lock to target on assign' mode. Player runs in straight line now!
2023-04-08 01:32:28 -04:00
1ba73e3f13 updated 2023-04-08 01:23:11 -04:00
02b827102c updated object materials from defaults for export 2023-04-04 00:56:49 -04:00
e948e4687d prepped aiming 2023-04-04 00:04:34 -04:00
3586ee1e48 small fixes 2023-04-03 23:22:37 -04:00
Marco S. Hampel
4c8c98385c
Merge pull request #3 from nugamestudioclub/item-pickup
fixed item system
2023-04-03 23:01:00 -04:00
729751b57f fixed item system 2023-04-03 23:00:18 -04:00
Marco S. Hampel
6813e232c4
Merge pull request #2 from nugamestudioclub/item-pickup
Updated aim
2023-04-03 20:04:21 -04:00
711778d91c Updated aim 2023-04-03 20:02:28 -04:00
9f71b56c94 updatesx 2023-04-03 19:39:16 -04:00
260ca88656 updated shoot mechanics 2023-04-03 19:23:20 -04:00