LukTeg
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5ce49be574
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Changed ai-detection from seeing to a fixed distance to player
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2023-11-08 13:25:50 -05:00 |
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LukTeg
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c682a8821e
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Created Basic Enemy with AI and detection radius
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2023-11-08 09:01:58 -05:00 |
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LukTeg
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41ca11d26a
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Trying to fix enemy movement bug
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2023-11-06 19:05:45 -05:00 |
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LukTeg
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3b250c5dd0
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Made Movement Componenet and got collision act to move
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2023-10-16 19:59:56 -04:00 |
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36e11b4aae
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Updated water texture, added cruise ship, and updated AustinTestScene
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2023-10-16 18:33:07 -04:00 |
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8cbd83ee3b
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Added water plane to AustinTestMap and reorganized folders
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2023-10-16 17:08:57 -04:00 |
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4ca4f020dc
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Added Starter Content
added starter content to the project for easier prototyping and materials
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2023-10-16 17:02:19 -04:00 |
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bef2e20fb8
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Set timer minimum
Timer now stops at 00:00. Still breaks when character is despawned though.
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2023-10-13 00:29:03 -04:00 |
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e4ae965dcf
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Added testing scene and a timer
Added testing map for myself and a timer for the player. Timer is very basic and breaks when player despawns (and probably keeps counting after 0:00).
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2023-10-11 23:47:05 -04:00 |
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49bdd62caa
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Add a test scene for myself with an enemy spawner tester
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2023-10-09 19:58:21 -04:00 |
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623dfee897
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Added boat material and textures
Forgot to save until I closed Unreal, pushing to fix that
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2023-10-07 18:57:32 -04:00 |
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260321303d
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Added basic boat model
Added a basic boat model to the ThirdPersonMap level
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2023-10-07 18:53:04 -04:00 |
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128f80fec9
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Added the Unreal Project to the repo
Adding a Third Person Unreal Template project to the repo
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2023-10-06 22:17:05 -04:00 |
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f54ac7af2a
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Added git attributes
:)
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2023-09-25 19:07:05 -04:00 |
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692a5bde59
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Initial commit
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2023-09-26 00:42:17 +02:00 |
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