Ji Yoon Rhee
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7f0953ff91
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bro
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2024-11-28 13:36:08 +09:00 |
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Ji Yoon Rhee
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b327d5b260
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added new animations for haesol bow and arrows
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2024-11-25 21:33:26 +09:00 |
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Ji Yoon Rhee
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6722c3a5ed
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jump down attack implemented, damage dealing not yet done
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2024-11-24 13:18:11 +09:00 |
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sharon2pan
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630b7dfc14
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Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
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2024-11-22 21:49:41 -05:00 |
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sharon2pan
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7527f8e20b
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random commit
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2024-11-22 21:47:02 -05:00 |
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sharon2pan
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41192ade0f
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goblin implementation start
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2024-11-22 21:44:10 -05:00 |
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Ji Yoon Rhee
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62c21f1d00
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implemented san-in teleport base logic, need more aesthetic programmign
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2024-11-23 11:39:26 +09:00 |
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Ji Yoon Rhee
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9188514222
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used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
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2024-11-22 23:11:23 +09:00 |
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Ji Yoon Rhee
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34f375eb8d
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resolved runtime errors with sanin's default attack, started teleport implementation
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2024-11-19 22:39:57 +09:00 |
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Ji Yoon Rhee
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6ff8cec02b
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updated AI controllers to have a new base AI controller
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2024-11-19 00:06:48 +09:00 |
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Ji Yoon Rhee
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4bfad94952
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a lot of commits
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2024-11-14 23:28:56 +09:00 |
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Ji Yoon Rhee
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ef7b484a49
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bgm updated, sound volume sliders debugged
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2024-11-14 13:41:50 +09:00 |
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Ji Yoon Rhee
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26720f3bce
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why is it doing this to me?
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2024-11-14 12:32:14 +09:00 |
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Ji Yoon Rhee
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94950b90d9
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please help me
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2024-11-14 12:30:21 +09:00 |
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Ji Yoon Rhee
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1bb47752aa
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???
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2024-11-14 12:10:50 +09:00 |
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Ji Yoon Rhee
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566b802e47
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merge??
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2024-11-14 12:09:42 +09:00 |
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Ji Yoon Rhee
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adad96778b
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bruh moment
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2024-11-14 12:08:36 +09:00 |
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benroshio
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ac04661cd3
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Merge branch 'fmod-integration'
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2024-11-13 20:00:44 -05:00 |
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benroshio
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c4ff36b0b3
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Volume fix
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2024-11-13 19:52:57 -05:00 |
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benroshio
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fc8e43e57f
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Merge branch 'main' into fmod-integration
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2024-11-13 19:35:48 -05:00 |
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benroshio
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a402f233ce
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Volume slider stuff
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2024-11-13 19:29:33 -05:00 |
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benroshio
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543b8b880f
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Merge remote-tracking branch 'origin/main'
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2024-11-13 17:18:06 -05:00 |
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benroshio
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756e5f67ad
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shop logic in fmod
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2024-11-13 17:08:45 -05:00 |
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Ji Yoon Rhee
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de62c9ecfa
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implemented and applied custom cel-shader post-process shader to interactables and characters
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2024-11-12 22:24:56 +09:00 |
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Ji Yoon Rhee
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bedd411254
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repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results
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2024-11-10 23:48:13 +09:00 |
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Ji Yoon Rhee
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e286d0c131
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more assets downloaded
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2024-11-09 11:04:40 +09:00 |
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benroshio
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c7f841bfc3
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Merge branch 'main' into fmod-integration
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2024-11-08 00:54:08 -05:00 |
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benroshio
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12ee19256c
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uhhh gotta push fmod png?
we gotta fix the git ignore frfr
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2024-11-08 00:51:50 -05:00 |
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benroshio
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b3794e381b
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Git ignore png pog
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2024-11-08 00:50:42 -05:00 |
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benroshio
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f84e1cca43
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Fmod uasset hot fix
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2024-11-08 00:47:48 -05:00 |
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benroshio
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a2fa5352ca
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Auto stash before merge of "main" and "origin/main"
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2024-11-08 00:45:36 -05:00 |
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Ji Yoon Rhee
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503d43a479
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added anim montage for staggering
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2024-11-08 10:05:10 +09:00 |
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Ji Yoon Rhee
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5b4757e1f9
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created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in
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2024-11-07 00:50:32 +09:00 |
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benroshio
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9ecfc40115
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Raon stuff
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2024-11-04 16:43:27 -05:00 |
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Ji Yoon Rhee
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14c96727b4
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more animation montages for san-in
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2024-11-03 13:49:16 +09:00 |
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Ji Yoon Rhee
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6efb2f6d6f
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added VFX to animation montages for San-in, death animation is implemented
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2024-11-03 01:49:18 +09:00 |
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Ji Yoon Rhee
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cf75dcf849
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proper commit
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2024-11-03 00:23:01 +09:00 |
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Ji Yoon Rhee
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f2dcfcea83
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ignored?
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2024-11-03 00:22:36 +09:00 |
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Ji Yoon Rhee
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fe27f73e54
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caught up on EQS settings, added EQS_Strafe and EQS_FindCover for future usage
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2024-10-31 22:47:55 +09:00 |
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Ji Yoon Rhee
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5a0369cb38
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AI subtrees have been added, player rotation is based on player attacking
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2024-10-26 13:38:06 +09:00 |
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Ji Yoon Rhee
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407090fc17
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attempt to fix the LFS request entity too large 415 issue by discarding previous commits and restarting
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2024-10-22 23:08:27 +09:00 |
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Ji Yoon Rhee
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7ff2751492
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state-based locomotion animation blueprint implemented for San-in AI
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2024-10-10 20:35:55 +09:00 |
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Ji Yoon Rhee
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dfdf435b2b
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added more variation in haesol's default melee combo animation
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2024-10-09 23:36:45 +09:00 |
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Ji Yoon Rhee
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a3aced30a6
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states added to the base NPC
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2024-10-08 21:40:00 +09:00 |
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Ji Yoon Rhee
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6b9c29d295
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successfully merged with fmod-integration branch, tiles under the lake fixed
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2024-10-06 21:46:02 +09:00 |
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benroshio
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0567a5e51b
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Merge branch 'fmod-integration'
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2024-10-06 01:25:52 -04:00 |
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benroshio
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db7dad84e9
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Save/Crafting
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2024-10-06 01:24:13 -04:00 |
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benroshio
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884a29e097
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Merge branch 'main' into fmod-integration
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2024-10-06 01:00:30 -04:00 |
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benroshio
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1d5762e49a
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push before merge
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2024-10-06 00:56:28 -04:00 |
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Ji Yoon Rhee
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1e28ace4be
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perception added to the AI controller
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2024-10-05 21:30:12 +09:00 |
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