Ji Yoon Rhee
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c03b8968e1
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deleted off unnecessary, conflicting files in our solution file
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2024-06-01 09:29:00 +09:00 |
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Ji Yoon Rhee
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0e4fd6a175
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
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Ji Yoon Rhee
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0e42abd151
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Revert "mmm"
This reverts commit c07d621e9b .
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2024-02-09 21:17:46 -05:00 |
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Ji Yoon Rhee
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c07d621e9b
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mmm
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2024-02-09 18:46:44 -05:00 |
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Ji Yoon Rhee
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368bbfd2a8
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abstract weapon class
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2024-02-02 19:55:36 -05:00 |
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Ji Yoon Rhee
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191cd0dbdd
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accidentally fixed the bug for camera component not being properly placed in-game; will need to fine tune the numbers next
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2024-01-04 23:03:39 +09:00 |
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Ji Yoon Rhee
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76d375aae5
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major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI
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2024-01-01 21:54:48 +09:00 |
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Ji Yoon Rhee
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b7a583ab27
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some more progress to inventory system
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2023-12-27 20:29:00 +09:00 |
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Ji Yoon Rhee
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90d6e5af17
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did some work on the inventory item
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2023-12-26 23:49:01 +09:00 |
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Ji Yoon Rhee
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ce5240bfd9
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i'm losing my mind wtf is this
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2023-12-26 23:33:12 +09:00 |
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Ji Yoon Rhee
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6235bcb85c
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idk if i'm doing this correctly bro please help me lord
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2023-12-25 16:47:15 +09:00 |
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Ji Yoon Rhee
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36bcb08c75
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in the middle of implementing the controller
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2023-11-27 19:22:22 -05:00 |
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Ji Yoon Rhee
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d91c59aa5c
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halfway worked on Interactables...handing off to Ken
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2023-10-16 20:50:21 -04:00 |
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Ji Yoon Rhee
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2fb7b538df
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interactables, game state
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2023-10-15 21:18:31 -04:00 |
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Ji Yoon Rhee
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0abfca2e0c
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test commit for branch
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2023-10-15 19:38:15 -04:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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