LogPackageName: Display: FPackageName: Mount point added: '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content/' mounted to '/FMODStudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
[2024.10.06-05.27.33:417][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.10.06-05.27.33:417][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.10.06-05.27.33:417][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.10.06-05.27.33:417][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Strata:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.10.06-05.27.33:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.10.06-05.27.33:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.10.06-05.27.33:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.10.06-05.27.33:419][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.10.06-05.27.33:423][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
[2024.10.06-05.27.33:423][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
[2024.10.06-05.27.33:423][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.10.06-05.27.33:424][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.10.06-05.27.33:424][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2024.10.06-05.27.33:424][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.10.06-05.27.33:435][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.10.06-05.27.33:642][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.10.06-05.27.33:642][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s]
[2024.10.06-05.27.33:647][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2024.10.06-05.27.33:647][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.10.06-05.27.33:777][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.10.06-05.27.33:777][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.10.06-05.27.33:910][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6)
[2024.10.06-05.27.33:910][ 0]LogD3D12RHI: Adapter has 8018MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s]
[2024.10.06-05.27.33:910][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.10.06-05.27.34:700][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.10.06-05.27.34:710][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.10.06-05.27.34:713][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2024.10.06-05.27.34:713][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2024.10.06-05.27.34:717][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2024.10.06-05.27.34:717][ 0]LogTargetPlatformManager: OPUS
[2024.10.06-05.27.34:774][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.10.06-05.27.34:782][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.10.06-05.27.34:789][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.10.06-05.27.34:792][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.10.06-05.27.34:792][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.10.06-05.27.34:792][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.06-05.27.34:792][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.10.06-05.27.34:814][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
[2024.10.06-05.27.34:814][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.10.06-05.27.34:814][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.10.06-05.27.34:823][ 0]LogDerivedDataCache: Speed tests for C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.10.06-05.27.34:824][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.10.06-05.27.34:824][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.10.06-05.27.34:824][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.10.06-05.27.34:825][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.10.06-05.27.34:825][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.10.06-05.27.34:825][ 0]LogShaderCompilers: Guid format shader working directory is -37 characters bigger than the processId version (../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/Shaders/WorkingDirectory/65200/).
[2024.10.06-05.27.34:825][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/benja/AppData/Local/Temp/UnrealShaderWorkingDir/287A24784D40570DF3C16093C5751EE5/'.
[2024.10.06-05.27.34:825][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.10.06-05.27.34:825][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.10.06-05.27.37:189][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.10.06-05.27.37:191][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
[2024.10.06-05.27.39:040][ 0]LogPython: Using Python 3.9.7
[2024.10.06-05.27.40:204][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Images\botgim.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/InterchangeFactoryNodes'
[2024.10.06-05.27.40:204][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Images\botgim.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/InterchangePipelines'
[2024.10.06-05.27.40:236][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] Could not find a variable named "CraftingItems" in 'HYPlayerCharacController'.
Make sure 'HYPlayerCharacController' has been compiled for Get CraftingItems
[2024.10.06-05.27.40:237][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] In use pin <Unnamed> no longer exists on node CraftItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:237][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] In use pin <Unnamed> no longer exists on node CraftItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:237][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] In use pin Target no longer exists on node CraftItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:237][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] In use pin ItemA no longer exists on node CraftItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:238][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] In use pin ReturnValue no longer exists on node CraftItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:238][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] Could not find a function named "CraftItem" in 'HYPlayerCharacController'.
Make sure 'HYPlayerCharacController' has been compiled for CraftItem
[2024.10.06-05.27.40:243][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingItemSlot.uasset: [Compiler] Could not find a variable named "CraftingItems" in 'HYPlayerCharacController'.
Make sure 'HYPlayerCharacController' has been compiled for Get CraftingItems
[2024.10.06-05.27.40:248][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin <Unnamed> no longer exists on node OnUsed . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:248][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin <Unnamed> no longer exists on node OnUsed . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:248][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin Target no longer exists on node OnUsed . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:249][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin Controller no longer exists on node OnUsed . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:249][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] Could not find a function named "OnUsed" in 'BP_InventoryItemSlot'.
Make sure 'BP_InventoryItemSlot' has been compiled for OnUsed
[2024.10.06-05.27.40:249][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] Input pin Instigator specifying non-default value no longer exists on node SpawnActor . Please refresh node or reset pin to default value to remove pin.
[2024.10.06-05.27.40:249][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin AsHYConsumable Item no longer exists on node Bad cast node Class . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:250][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin Item Pickup no longer exists on node Break InventoryItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:250][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] In use pin Can be Used no longer exists on node Break InventoryItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:252][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemToolTip.uasset: [Compiler] In use pin Item Value no longer exists on node Break InventoryItem . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:257][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingHUDWidget.uasset: [Compiler] The property associated with CraftingItems could not be found in '/Game/Hwanyoung/UI/Crafting_HUD/BP_CraftingHUDWidget.BP_CraftingHUDWidget_C'
[2024.10.06-05.27.40:258][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Crafting_HUD\BP_CraftingItemSlot.uasset: [Compiler] The property associated with CraftingItems could not be found in '/Game/Hwanyoung/UI/Crafting_HUD/BP_CraftingItemSlot.BP_CraftingItemSlot_C'
[2024.10.06-05.27.40:260][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] Failed to find a struct member for Item Pickup
[2024.10.06-05.27.40:260][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Inventory_HUD\BP_InventoryItemSlot.uasset: [Compiler] Failed to find a struct member for Can be Used
[2024.10.06-05.27.40:323][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:324][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:324][ 0]LogLinker: Warning: Unable to load Default__BP_ConsumableItemBase_C with outer Package /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase because its class (BP_ConsumableItemBase_C) does not exist
[2024.10.06-05.27.40:324][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:324][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:324][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:325][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:325][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:328][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:328][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_TeaCup.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_TeaCup.BP_TeaCup_C
[2024.10.06-05.27.40:328][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:328][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_TeaCup.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_TeaCup.BP_TeaCup_C
[2024.10.06-05.27.40:328][ 0]LogLinker: Warning: Unable to load Default__BP_TeaCup_C with outer Package /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_TeaCup because its class (BP_TeaCup_C) does not exist
[2024.10.06-05.27.40:329][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:329][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_TeaCup.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_TeaCup.BP_TeaCup_C
[2024.10.06-05.27.40:329][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.40:329][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_TeaCup.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_TeaCup.BP_TeaCup_C
[2024.10.06-05.27.40:419][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Player_HUD\WG_PlayerHUD.uasset: [Compiler] Could not find a variable named "Currency" in 'HYPlayerCharacController'.
Make sure 'HYPlayerCharacController' has been compiled for Get Currency
[2024.10.06-05.27.40:425][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\PlayerCharacter\BP_PlayerCharacterBase.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Interact . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:425][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\PlayerCharacter\BP_PlayerCharacterBase.uasset: [Compiler] In use pin Target no longer exists on node Interact . Please refresh node or break links to remove pin.
[2024.10.06-05.27.40:425][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\PlayerCharacter\BP_PlayerCharacterBase.uasset: [Compiler] Could not find a function named "Interact" in 'HYPlayerCharacController'.
Make sure 'HYPlayerCharacController' has been compiled for Interact
[2024.10.06-05.27.40:431][ 0]LogBlueprint: Error: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\UI\Player_HUD\WG_PlayerHUD.uasset: [Compiler] The property associated with Currency could not be found in '/Game/Hwanyoung/UI/Player_HUD/WG_PlayerHUD.WG_PlayerHUD_C'
[2024.10.06-05.27.40:774][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:774][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:774][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:774][ 0]LogLinker: Warning: Unable to load Default__BP_AggroNPCBase_C with outer Package /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase because its class (BP_AggroNPCBase_C) does not exist
[2024.10.06-05.27.40:774][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:775][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:775][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:775][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:776][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:776][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:776][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:776][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:777][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:777][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:778][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:819][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.40:833][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.41:012][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.41:012][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Character\NPC\BP_AggroNPCBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase.BP_AggroNPCBase_C
[2024.10.06-05.27.41:074][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.41:075][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_WaterBottle.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.BP_WaterBottle_C
[2024.10.06-05.27.41:075][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.41:075][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_WaterBottle.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.BP_WaterBottle_C
[2024.10.06-05.27.41:075][ 0]LogLinker: Warning: Unable to load Default__BP_WaterBottle_C with outer Package /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle because its class (BP_WaterBottle_C) does not exist
[2024.10.06-05.27.41:075][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.41:076][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_WaterBottle.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.BP_WaterBottle_C
[2024.10.06-05.27.41:076][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.41:076][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_WaterBottle.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.BP_WaterBottle_C
[2024.10.06-05.27.41:076][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.41:077][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_WaterBottle.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.BP_WaterBottle_C
[2024.10.06-05.27.41:077][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\BP_ConsumableItemBase.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.BP_ConsumableItemBase_C
[2024.10.06-05.27.41:077][ 0]LogLinker: Warning: [AssetLog] C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Content\Hwanyoung\Illusions\GeneralizedBlueprints\ItemBP\ChildrenItemBP\BP_WaterBottle.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.BP_WaterBottle_C
[2024.10.06-05.27.41:086][ 0]LogEditorDomain: Display: Class /Script/InterchangeFactoryNodes.InterchangeTexture2DFactoryNode is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
[2024.10.06-05.27.41:086][ 0]LogEditorDomain: Display: Class /Script/InterchangePipelines.InterchangeGenericTexturePipeline is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
[2024.10.06-05.27.43:156][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.06-05.27.43:156][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.10.06-05.27.43:607][ 0]LogOpenImageDenoise: OIDN starting up
[2024.10.06-05.27.43:718][ 0]LogCollectionManager: Loaded 0 collections in 0.002564 seconds
[2024.10.06-05.27.43:720][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Collections/' took 0.00s
[2024.10.06-05.27.43:722][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Developers/benja/Collections/' took 0.00s
[2024.10.06-05.27.43:724][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Collections/' took 0.00s
[2024.10.06-05.27.44:279][ 0]LogClass: Warning: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.10.06-05.27.44:279][ 0]LogClass: Warning: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.10.06-05.27.44:279][ 0]LogClass: Display: 2 Uninitialized script struct members found including 1 object properties
[2024.10.06-05.27.44:318][ 0]LogAutomationTest: Warning: LogClass: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.10.06-05.27.44:318][ 0]LogAutomationTest: Warning: LogClass: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h
[2024.10.06-05.27.46:859][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
[2024.10.06-05.27.47:281][ 0]LogAssetRegistry: Display: Package C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Hwanyoung/Levels/Spring.umap uses an unknown custom version and cannot be loaded for the AssetRegistry
[2024.10.06-05.27.47:365][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.10.06-05.27.47:377][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.06-05.27.47:382][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.06-05.27.47:387][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.06-05.27.47:392][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.06-05.27.47:415][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.10.06-05.27.47:416][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.10.06-05.27.47:417][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.10.06-05.27.47:418][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.10.06-05.27.47:419][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.10.06-05.27.47:420][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.10.06-05.27.47:421][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.10.06-05.27.47:422][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.10.06-05.27.47:423][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.10.06-05.27.47:424][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.10.06-05.27.47:688][ 0]LogSlate: Took 0.000357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.10.06-05.27.47:691][ 0]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.10.06-05.27.47:692][ 0]LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.10.06-05.27.47:693][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.10.06-05.27.47:723][ 0]LogViewport: Scene viewport resized to 1526x556, mode Windowed.
[2024.10.06-05.27.47:768][ 0]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.10.06-05.27.49:629][ 1]LogFMOD: 'Bow draw 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Bow_draw_1' instead.
[2024.10.06-05.27.49:630][ 1]LogFMOD: 'Menu open 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Menu_open_2' instead.
[2024.10.06-05.27.49:633][ 1]LogFMOD: 'Buff Water' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Buff_Water' instead.
[2024.10.06-05.27.49:633][ 1]LogFMOD: 'Sword Block' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_Block' instead.
[2024.10.06-05.27.49:633][ 1]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead.
[2024.10.06-05.27.49:633][ 1]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead.
[2024.10.06-05.27.49:635][ 1]LogFMOD: 'Sword 4' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_4' instead.
[2024.10.06-05.27.49:635][ 1]LogFMOD: 'Eq HP' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Eq_HP' instead.
[2024.10.06-05.27.49:636][ 1]LogFMOD: 'Tk Block Ready' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Tk_Block_Ready' instead.
[2024.10.06-05.27.49:637][ 1]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead.
[2024.10.06-05.27.49:638][ 1]LogFMOD: 'water arrow sounds 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'water_arrow_sounds_1' instead.
[2024.10.06-05.27.49:640][ 1]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead.
[2024.10.06-05.27.49:641][ 1]LogFMOD: 'Menu open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Menu_open' instead.
[2024.10.06-05.27.49:641][ 1]LogFMOD: 'water reload' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'water_reload' instead.
[2024.10.06-05.27.49:642][ 1]LogFMOD: 'Tk Block Impact' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Tk_Block_Impact' instead.
[2024.10.06-05.27.49:646][ 1]LogFMOD: 'Sword draw' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_draw' instead.
[2024.10.06-05.27.49:647][ 1]LogFMOD: 'Arrow Release 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Arrow_Release_1' instead.
[2024.10.06-05.27.49:649][ 1]LogFMOD: 'Bow equip' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Bow_equip' instead.
[2024.10.06-05.27.49:651][ 1]LogFMOD: 'Sword 3' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_3' instead.
[2024.10.06-05.27.49:651][ 1]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead.
[2024.10.06-05.27.49:652][ 1]LogFMOD: 'SFX Combat' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'SFX_Combat' instead.
[2024.10.06-05.27.49:653][ 1]LogFMOD: 'Sword Block Redy' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_Block_Redy' instead.
[2024.10.06-05.27.49:653][ 1]LogFMOD: 'Sword 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_1' instead.
[2024.10.06-05.27.49:653][ 1]LogFMOD: 'Sword 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_2' instead.
[2024.10.06-05.27.49:653][ 1]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead.
[2024.10.06-05.27.49:654][ 1]LogFMOD: 'Menu Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Menu_Close' instead.
[2024.10.06-05.27.49:655][ 1]LogFMOD: 'Battle Spring' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Battle_Spring' instead.
[2024.10.06-05.27.49:657][ 1]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead.
[2024.10.06-05.27.49:658][ 1]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead.
[2024.10.06-05.27.49:659][ 1]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead.
[2024.10.06-05.27.49:660][ 1]LogFMOD: 'Sword sheathe' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Sword_sheathe' instead.
[2024.10.06-05.27.49:663][ 1]LogFMOD: 'Arrow Impact 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Arrow_Impact_1' instead.
[2024.10.06-05.27.49:667][ 1]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
[2024.10.06-05.27.49:754][ 1]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/UI/save
[2024.10.06-05.27.49:754][ 1]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/save87F7A9014855AF9E8C6FAE925FB255AD.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/UI/save.uasset'
[2024.10.06-05.27.49:759][ 1]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/UI/Crafting
[2024.10.06-05.27.49:760][ 1]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/CraftingBE9ECB954923BAFD1F6DF085765EB799.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/UI/Crafting.uasset'
[2024.10.06-05.27.49:764][ 1]LogSavePackage: Moving output files for package: /Game/FMOD/Events/Music/Battle_Spring
[2024.10.06-05.27.49:764][ 1]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Battle_SpringB4548C5E4F6CF84B22A0D19015EC23F6.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/Music/Battle_Spring.uasset'
[2024.10.06-05.27.49:769][ 1]LogSavePackage: Moving output files for package: /Game/FMOD/PrivateIntegrationData/AssetLookup
[2024.10.06-05.27.49:771][ 1]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/AssetLookupDA41762243142AAF5AAC1FB1F3C2A47B.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/PrivateIntegrationData/AssetLookup.uasset'
[2024.10.06-05.27.49:785][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms
[2024.10.06-05.27.49:786][ 1]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control:
/Game/FMOD/Events/SFX/UI/save
/Game/FMOD/Events/SFX/UI/Crafting
/Game/FMOD/Events/Music/Battle_Spring
/Game/FMOD/PrivateIntegrationData/AssetLookup
[2024.10.06-05.27.49:865][ 1]LogFMOD: Display: Loaded bank lookup
[2024.10.06-05.27.50:032][ 2]LogBlueprint: Warning: Blueprint /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase is missing GeneratedClass asset tag
[2024.10.06-05.27.50:032][ 2]LogBlueprint: Warning: Blueprint /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_TeaCup is missing GeneratedClass asset tag
[2024.10.06-05.27.50:032][ 2]LogBlueprint: Warning: Blueprint /Game/Hwanyoung/Character/NPC/BP_AggroNPCBase is missing GeneratedClass asset tag
[2024.10.06-05.27.50:032][ 2]LogBlueprint: Warning: Blueprint /Game/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle is missing GeneratedClass asset tag
[2024.10.06-05.27.56:910][586]AssetReimport: New page: Outstanding source content changes 9:27:56 PM
[2024.10.06-05.27.56:921][586]LogSlate: Took 0.000573 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.10.06-05.27.56:973][587]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/UI/Save.wav)
[2024.10.06-05.27.57:217][588]LogAudioEditor: Performing atomic reimport of [C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/ExplosionBlast_S08WA.111.wav]
[2024.10.06-05.27.57:223][588]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/ExplosionBlast_S08WA.111.wav)
[2024.10.06-05.27.57:709][588]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_00483224128 wave ExplosionBlast_S08WA_111...
[2024.10.06-05.27.57:709][588]LogAudioDerivedData: Warning: [SoundWave /Game/Illusions/Assets/ExplosionBlast_S08WA_111.ExplosionBlast_S08WA_111] High sample rate wave (96000) with Bink Audio - perf waste - high frequencies are discarded by Bink Audio (like most perceptual codecs).
[2024.10.06-05.27.57:765][589]LogAudioEditor: Performing atomic reimport of [C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Spring Combat 1.wav]
[2024.10.26-04.34.24:227][912]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\core_api\platforms\win\src\fmod_output_wasapi.cpp(602) - Starvation detected in WASAPI output buffer!
[2024.10.26-04.34.24:228][912]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 0.049959s
[2024.10.26-04.34.25:219][912]LogTexture: Display: Waiting for textures to be ready 0/2 (/Engine/EditorResources/TilePatine_N) ...
[2024.10.26-04.34.25:563][912]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 0.002710s (1.385380s overbudget)
[2024.10.26-04.34.25:581][912]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=19868
[2024.10.26-04.34.25:590][912]LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.10.26-04.34.25:618][912]LogSlate: Took 0.026368 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.10.26-04.34.26:691][913]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{42fd4c62-c31f-4eb9-ad81-9dab47f95207}, Name=헤드폰(Realtek(R) Audio)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=1, DurationMS=24.68
[2024.10.26-04.34.26:699][913]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.10.26-04.35.21:094][574]BlueprintLog: New page: Compile BP_Haesol
[2024.10.26-04.35.21:328][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.10.26-04.35.26:312][808]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hwanyoung/Levels/Spring.Spring to /Game/Hwanyoung/Levels/UEDPIE_0_Spring.Spring (0.021038s)
[2024.10.26-04.35.26:406][808]LogAudio: Display: Audio Device (ID: 4) registered with world 'Spring'.
[2024.10.26-04.35.26:458][808]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.10.26-04.35.26:458][808]LogLoad: Game class is 'BP_HYGameMode_C'
[2024.10.26-04.35.26:469][808]AnimBlueprintLog: Error: Current state is a conduit and will reset to ref pose. This can happen if a conduit is an entry state and there isn't at least one valid transition to take. State Machine(Locomotion), Conduit(Conduit), AnimBlueprint(/Game/Hwanyoung/Character/NPC/Spring-Sanin/Anims-Sanin/ABP_Sanin.ABP_Sanin).
[2024.10.26-04.35.26:470][808]LogWorld: Bringing World /Game/Hwanyoung/Levels/UEDPIE_0_Spring.Spring up for play (max tick rate 60) at 2024.10.26-13.35.26
[2024.10.26-04.35.26:473][808]LogWorld: Bringing up level for play took: 0.013916
[2024.10.26-04.35.26:475][808]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.10.26-04.36.24:061][614]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.10.26-04.36.24:061][614]LogExit: Preparing to exit.
[2024.10.26-04.36.24:247][614]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:264][614]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:265][614]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:265][614]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:265][614]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.24:265][614]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:523][614]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:523][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:526][614]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:526][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:529][614]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:529][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:532][614]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:532][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:534][614]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:534][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:537][614]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:537][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.10.26-04.36.25:539][614]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.10.26-04.36.25:539][614]MassEntity: New page: MassEntity
[2024.10.26-04.36.25:661][614]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.10.26-04.36.25:681][614]LogExit: Editor shut down
[2024.10.26-04.36.25:682][614]LogExit: Transaction tracking system shut down
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Jobs assigned 38, completed 38 (100.00%)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Average time worker was idle: 6.17 s
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Time job spent in pending queue: average 1.68 s, longest 3.69 s
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Job execution time: average 1.26 s, max 3.61 s
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Job life time (pending + execution): average 2.94 s, max 4.42
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.23 s
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Jobs were issued in 38 batches (only local compilation was used), average 1.00 jobs/batch
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Average processing rate: 4.62 jobs/sec
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Total thread time: 31.70 s
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Total thread preprocess time: 1.98 s
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Percentage time preprocessing: 6.24%
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Effective parallelization: 3.85 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight (compiled 3 times, average 1.00 sec, max 1.02 sec, min 0.99 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 8 times, average 0.97 sec, max 1.06 sec, min 0.80 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 11 times, average 0.94 sec, max 1.09 sec, min 0.81 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: FLumenCardVS (compiled 7 times, average 0.80 sec, max 0.88 sec, min 0.67 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.70 sec, max 0.70 sec, min 0.70 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 32.55% of total time (compiled 11 times, average 0.94 sec, max 1.09 sec, min 0.81 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 24.37% of total time (compiled 8 times, average 0.97 sec, max 1.06 sec, min 0.80 sec)
[2024.10.26-04.36.26:805][614]LogShaderCompilers: Display: FLumenCardVS - 17.70% of total time (compiled 7 times, average 0.80 sec, max 0.88 sec, min 0.67 sec)
[2024.10.26-04.36.26:806][614]LogShaderCompilers: Display: FLumenCardPS<false> - 11.85% of total time (compiled 7 times, average 0.54 sec, max 0.57 sec, min 0.47 sec)
[2024.10.26-04.36.26:806][614]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 9.49% of total time (compiled 3 times, average 1.00 sec, max 1.02 sec, min 0.99 sec)