Ji Yoon Rhee
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06bb51a198
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binded input actions for walking and jogging for haesol
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2024-06-10 18:40:12 +09:00 |
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Ji Yoon Rhee
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264db39cc1
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included the input mapping contexts to character.cpp and playercharaccontroller.cpp. need to replace the interact to character
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2024-06-09 22:25:09 +09:00 |
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Ji Yoon Rhee
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c956bf2978
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added death event, stance variable to character blueprint
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2024-06-09 22:23:51 +09:00 |
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Ji Yoon Rhee
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1b515981f5
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created input mapping context for projectile attacks and UI toggling
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2024-06-08 23:27:33 +09:00 |
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Ji Yoon Rhee
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d51ec24938
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set up input mapping in hwanyoung2 character
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2024-06-08 23:26:38 +09:00 |
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Ji Yoon Rhee
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cf35258254
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added anim bp and base character bp
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2024-06-08 08:25:27 +09:00 |
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Ji Yoon Rhee
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d69e46553f
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visual effect assets
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2024-06-01 12:49:36 +09:00 |
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Ji Yoon Rhee
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4e5f371b49
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add blueprints for HP system, assets, and MP system
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2024-06-01 09:30:13 +09:00 |
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Ji Yoon Rhee
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c03b8968e1
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deleted off unnecessary, conflicting files in our solution file
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2024-06-01 09:29:00 +09:00 |
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Ji Yoon Rhee
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87c47a72e3
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commit
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2024-05-25 08:07:59 +09:00 |
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Ji Yoon Rhee
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c5f825f16d
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committing for now
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2024-03-29 19:50:16 -04:00 |
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KenHen
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2408ece0ad
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hi
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2024-03-22 19:33:09 -04:00 |
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KenHen
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074d3100b9
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lmao
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2024-03-22 19:28:21 -04:00 |
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Ji Yoon Rhee
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1b20057b1e
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bruh moment
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2024-03-22 19:27:32 -04:00 |
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KenHen
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adc0ca2f3f
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???
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2024-03-22 19:26:06 -04:00 |
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KenHen
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1315c911a1
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idk
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2024-03-22 19:20:09 -04:00 |
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KenHen
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91b3c4c013
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bruh moment 84
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2024-03-22 19:19:23 -04:00 |
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benroshio
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6c5b66537c
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Fix Fmod Maybe???
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2024-03-22 19:17:26 -04:00 |
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Ji Yoon Rhee
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c6e0e40fc6
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uh
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2024-03-22 19:04:53 -04:00 |
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sharon2pan
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b35977e4cc
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bruh moment pt.3
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2024-03-22 18:35:08 -04:00 |
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Ji Yoon Rhee
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5bb52e3748
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getting rid of .dll
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2024-03-22 18:20:41 -04:00 |
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Ji Yoon Rhee
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3cca1ed901
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committing before fixing branch issue
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2024-03-22 18:05:03 -04:00 |
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Ji Yoon Rhee
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0e4fd6a175
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
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Ji Yoon Rhee
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2c8481bd61
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fixed issue
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2024-02-10 17:06:19 -05:00 |
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Ji Yoon Rhee
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b045551102
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Revert "let's try this"
This reverts commit 40f878afd6 .
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2024-02-09 21:22:08 -05:00 |
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Ji Yoon Rhee
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40f878afd6
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let's try this
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2024-02-09 21:18:49 -05:00 |
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Ji Yoon Rhee
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0e42abd151
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Revert "mmm"
This reverts commit c07d621e9b .
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2024-02-09 21:17:46 -05:00 |
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Ji Yoon Rhee
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c07d621e9b
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mmm
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2024-02-09 18:46:44 -05:00 |
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Ji Yoon Rhee
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368bbfd2a8
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abstract weapon class
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2024-02-02 19:55:36 -05:00 |
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Ji Yoon Rhee
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191cd0dbdd
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accidentally fixed the bug for camera component not being properly placed in-game; will need to fine tune the numbers next
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2024-01-04 23:03:39 +09:00 |
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Ji Yoon Rhee
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586a7cf134
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attempted to do comment documentations, got distracted, will do this later
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2024-01-01 23:39:18 +09:00 |
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Ji Yoon Rhee
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b9c0b0f94b
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data table added for future use of inventory
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2024-01-01 23:04:54 +09:00 |
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Ji Yoon Rhee
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76d375aae5
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major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI
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2024-01-01 21:54:48 +09:00 |
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Ji Yoon Rhee
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b7a583ab27
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some more progress to inventory system
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2023-12-27 20:29:00 +09:00 |
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Ji Yoon Rhee
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90d6e5af17
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did some work on the inventory item
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2023-12-26 23:49:01 +09:00 |
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Ji Yoon Rhee
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ce5240bfd9
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i'm losing my mind wtf is this
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2023-12-26 23:33:12 +09:00 |
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Ji Yoon Rhee
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6235bcb85c
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idk if i'm doing this correctly bro please help me lord
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2023-12-25 16:47:15 +09:00 |
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Ji Yoon Rhee
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36bcb08c75
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in the middle of implementing the controller
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2023-11-27 19:22:22 -05:00 |
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Ji Yoon Rhee
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d91c59aa5c
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halfway worked on Interactables...handing off to Ken
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2023-10-16 20:50:21 -04:00 |
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Ji Yoon Rhee
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2fb7b538df
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interactables, game state
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2023-10-15 21:18:31 -04:00 |
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Ji Yoon Rhee
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0abfca2e0c
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test commit for branch
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2023-10-15 19:38:15 -04:00 |
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panharathsok3
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d2850b4258
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test
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2023-10-14 21:39:29 -04:00 |
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Ji Yoon Rhee
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b5035aed79
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experimenting with fixing .uproject association issue
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2023-10-10 02:00:48 -04:00 |
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Ji Yoon Rhee
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5665ec9a00
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disabling a plugin
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2023-10-09 20:12:04 -04:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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