Ji Yoon Rhee
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6ff8cec02b
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updated AI controllers to have a new base AI controller
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2024-11-19 00:06:48 +09:00 |
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Ji Yoon Rhee
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ba74f12c4f
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created new NPC c++ class
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2024-10-03 22:55:43 +09:00 |
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Ji Yoon Rhee
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c4e4d22c82
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
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Ji Yoon Rhee
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564f2a80cd
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crafting system is fully functional
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2024-09-17 00:05:53 +09:00 |
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Ji Yoon Rhee
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cf526110b3
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lmfao
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2024-09-10 10:46:13 +09:00 |
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Ji Yoon Rhee
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eeaf691a1a
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saving/loading systems successfully migrated to player controller
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2024-09-05 11:43:15 +09:00 |
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Ji Yoon Rhee
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682231dd0f
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the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
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2024-08-27 14:29:55 +09:00 |
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Ji Yoon Rhee
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e8cacbe1c7
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the player character can automatically pick up souls
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2024-08-22 23:24:14 +09:00 |
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Ji Yoon Rhee
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6846c027f1
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^
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2024-06-22 09:55:52 +09:00 |
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Ji Yoon Rhee
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7c5833f033
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implemented pick up item
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2024-06-17 23:38:43 +09:00 |
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Ji Yoon Rhee
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8b5c9a1f4b
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still working on implementing the CheckForIntertactable(). the ui is buggy
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2024-06-12 22:48:50 +09:00 |
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Ji Yoon Rhee
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18abbad56d
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changed some input-related code in player charac controller
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2024-06-11 21:53:04 +09:00 |
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Ji Yoon Rhee
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68d9fafdf6
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added input action reference for walking, binded IA_Walk to Move() function
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2024-06-10 18:41:00 +09:00 |
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Ji Yoon Rhee
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264db39cc1
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included the input mapping contexts to character.cpp and playercharaccontroller.cpp. need to replace the interact to character
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2024-06-09 22:25:09 +09:00 |
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Ji Yoon Rhee
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d51ec24938
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set up input mapping in hwanyoung2 character
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2024-06-08 23:26:38 +09:00 |
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Ji Yoon Rhee
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c03b8968e1
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deleted off unnecessary, conflicting files in our solution file
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2024-06-01 09:29:00 +09:00 |
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Ji Yoon Rhee
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0e4fd6a175
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bruh moment?
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2024-02-25 17:46:42 -05:00 |
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Ji Yoon Rhee
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0e42abd151
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Revert "mmm"
This reverts commit c07d621e9b .
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2024-02-09 21:17:46 -05:00 |
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Ji Yoon Rhee
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c07d621e9b
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mmm
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2024-02-09 18:46:44 -05:00 |
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Ji Yoon Rhee
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368bbfd2a8
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abstract weapon class
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2024-02-02 19:55:36 -05:00 |
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Ji Yoon Rhee
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191cd0dbdd
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accidentally fixed the bug for camera component not being properly placed in-game; will need to fine tune the numbers next
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2024-01-04 23:03:39 +09:00 |
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Ji Yoon Rhee
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76d375aae5
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major inventory system scripting job done, now onto creating blueprints, input action, and working on the GUI
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2024-01-01 21:54:48 +09:00 |
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Ji Yoon Rhee
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b7a583ab27
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some more progress to inventory system
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2023-12-27 20:29:00 +09:00 |
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Ji Yoon Rhee
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90d6e5af17
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did some work on the inventory item
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2023-12-26 23:49:01 +09:00 |
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Ji Yoon Rhee
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ce5240bfd9
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i'm losing my mind wtf is this
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2023-12-26 23:33:12 +09:00 |
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Ji Yoon Rhee
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6235bcb85c
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idk if i'm doing this correctly bro please help me lord
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2023-12-25 16:47:15 +09:00 |
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Ji Yoon Rhee
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36bcb08c75
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in the middle of implementing the controller
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2023-11-27 19:22:22 -05:00 |
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Ji Yoon Rhee
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d91c59aa5c
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halfway worked on Interactables...handing off to Ken
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2023-10-16 20:50:21 -04:00 |
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Ji Yoon Rhee
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2fb7b538df
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interactables, game state
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2023-10-15 21:18:31 -04:00 |
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Ji Yoon Rhee
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0abfca2e0c
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test commit for branch
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2023-10-15 19:38:15 -04:00 |
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Ji Yoon Rhee
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01555c3ccf
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initial stuff hopefully this works
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2023-10-09 19:37:22 -04:00 |
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