MarcoHampel
60e1ae4219
steam api implementation
2023-11-12 21:08:23 -05:00
MarcoHampel
f05ae959ea
fixes
2023-10-18 21:56:09 -04:00
1872f09868
fixed start scene
2023-09-01 20:27:19 -04:00
e552c3453d
Crafting system design made
2023-07-01 20:43:17 -04:00
Madhav Kapa
65526e320a
temp push for conflict resolve
2023-06-01 09:39:26 -07:00
Madhav Kapa
cd4a853c24
set astro to active
2023-06-01 09:11:37 -07:00
Madhav Kapa
e741eb1c5e
Implemented Steamlobby manager with player support
2023-06-01 09:06:43 -07:00
f3949c7190
crypod prefab
2023-06-01 11:58:48 -04:00
ccdd618d5e
changes to astronaut prefab
2023-06-01 11:52:41 -04:00
5f293bba82
crypod added
2023-06-01 11:47:55 -04:00
Madhav Kapa
15acc720f8
Fixed mixed up scene assets
2023-06-01 08:15:50 -07:00
Madhav Kapa
d058d35aea
updated scene
2023-06-01 08:06:41 -07:00
Madhav Kapa
49efee80e2
Steam lobby implemented
2023-06-01 08:03:48 -07:00
c7647c8097
spawnable stuff
2023-05-31 15:50:04 -04:00
3656e8a4d5
removed prints
2023-05-31 15:36:32 -04:00
cd53605290
debugging
2023-05-31 15:27:10 -04:00
1c7387e73a
messing with this
2023-05-31 15:19:29 -04:00
5847d71676
SO MUCH SCUFFEDNESS
2023-05-31 15:12:09 -04:00
68a30bb1bd
changes
2023-05-31 13:03:04 -04:00
d804182020
Merge branch 'main' of https://github.com/firez2469/station_obscurum_temp
2023-05-31 12:51:46 -04:00
8dd1b574a7
temp changes
2023-05-31 12:50:05 -04:00
Madhav Kapa
660805d5c0
Linux Graphics API Change
2023-05-31 12:49:14 -04:00
6a28112faa
fishy facepunch
2023-05-31 12:47:21 -04:00
12779859cd
fishnet setup
2023-05-31 12:36:33 -04:00
b6816ecf79
multiplayer scene setup
2023-05-31 11:37:35 -04:00
a001fe1b04
fishnet installed
2023-05-31 11:32:21 -04:00
47b25269f1
robot stuff in dev
2023-05-31 11:12:43 -04:00
77ba05e7dc
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
461a297e12
minor bug fixes, settings menu fixed, tutorial fixes
2023-05-18 00:08:40 -04:00
7f2dc9d2e3
fixed door that has no collider
2023-05-17 00:17:21 -04:00
b934212301
optimized level, updated shooting system, and fixed enemy death still causing damage bug
2023-05-17 00:15:44 -04:00
d0ea8b29ac
major fixes, updated with vertical aiming, updated with menu to change sensitivity
2023-05-11 20:14:49 -04:00
aafb240391
fixed camera system and brightened recipticles
2023-05-10 23:59:58 -04:00
d90419f579
slight modifications to assets'
2023-04-22 15:56:22 -04:00
52de70fcb1
added GUI and pausing and finished death
2023-04-22 03:18:21 -04:00
c4094b169c
imported music, added combat and death
2023-04-21 03:30:43 -04:00
0b7b2515d1
updated input manager and start screen, added license
2023-04-18 14:14:43 -04:00
6d2d0e4c4d
updated
2023-04-18 00:29:51 -04:00
3b31797ce4
resource limits added
2023-04-17 22:29:21 -04:00
5c76e75d38
updated start menu, added beacon
2023-04-17 18:23:47 -04:00
bfd1b3cc5b
updated game with new start screen
2023-04-17 00:22:07 -04:00
2815cfe844
updated with enemy
2023-04-10 23:58:47 -04:00
deda6a7810
Added Site Data
2023-04-09 22:30:54 -04:00
d4e49ea8e5
fixed camera rotation bug
...
As player ran in a straight line, camera lag causes camera to rotate slightly. Fixed this bug by changing Cinemachine Freelook 'orbit binding mode' to 'lock to target on assign' mode. Player runs in straight line now!
2023-04-08 01:32:28 -04:00
1ba73e3f13
updated
2023-04-08 01:23:11 -04:00
02b827102c
updated object materials from defaults for export
2023-04-04 00:56:49 -04:00
e948e4687d
prepped aiming
2023-04-04 00:04:34 -04:00
3586ee1e48
small fixes
2023-04-03 23:22:37 -04:00
Marco S. Hampel
4c8c98385c
Merge pull request #3 from nugamestudioclub/item-pickup
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fixed item system
2023-04-03 23:01:00 -04:00
729751b57f
fixed item system
2023-04-03 23:00:18 -04:00